{"title":"Best Sellers","description":"","products":[{"product_id":"lost-cities-the-card-game","title":"Lost Cities: The Card Game","description":"\u003cp\u003e\u003cstrong\u003e\u003cspan style=\"color: #0000ff;\"\u003eDemonstration copy available in store - Try before you buy! \u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eFor 2 players, ages 10+, playing time around 30 minutes.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eLost Cities is a card game in the \u003ca class=\"\" href=\"https:\/\/boardgamegeek.com\/wiki\/page\/Kosmos_two-player_series#\"\u003eKosmos two-player series\u003c\/a\u003e. The game consists of a single deck of cards of rank 2–10 in 5 different colors with 3 special \"handshakes\" (\"HS\" in scoring examples below) in each suit. There is also a board which functions only to hold and organize discarded cards and is largely superfluous. Games last around 15 minutes. This is generally considered a good \"couples\" game and is often recommended for people with non-gamer partners.\u003c\/p\u003e\n\u003cp\u003eThe object the game is to gain points by mounting profitable archaeological expeditions to the different sites represented by the 5 colors. On a player's turn they must always first play one card, either to an expedition or by discarding it to the appropriate discard pile, and then draw one card. There is a separate discard pile for each color and a player may draw the top card of any discard pile or the top card of the deck. Cards played to expeditions must be in ascending order but they need not be consecutive. Handshakes are considered lower than a 2 and represent investments in an expedition. Thus, if you play a red 4, you may play any other red card higher than a 4 on a future turn but may no longer play a handshake, the 2, or the 3.\u003c\/p\u003e\n\u003cp\u003eThe game continues in this fashion with players alternating turns until the final card is taken from the draw pile. The rest of the cards in hand are then discarded and players score their expeditions. Each expedition that has at least one card played into it must be scored. Cards played into an expedition are worth their rank in points, and handshakes count as a multiplier against your final total. Expeditions start at a value of -20 so you must play at least 20 points of cards into an expedition in order to make a profit. If you are left with a negative value and have a handshake, the multiplier still applies. A 20-point bonus is awarded to every expedition with at least 8 cards played into it. The player with the most points wins the game, but it is typical to play 3 matches and add your score from each to see who wins.\u003c\/p\u003e\n\u003cp\u003eScoring example 1: an expedition has a 2,3,7,8,10 for a total of 30. This expedition is worth 10 total points: 30 minus the initial -20.\u003c\/p\u003e\n\u003cp\u003eScoring example 2: an expedition has 2 HS, and 4,5,6,7,8,10 for a total of 40. This expedition is worth 80 total points: 40 points for cards, minus the initial 20, ×3 for the 2 multipliers, plus the 20-pt bonus for playing 8+ cards.\u003c\/p\u003e\n\u003cp\u003eScoring example 3: an expedition has 1 HS, and 4,6,7 for a total of 17. This expedition is worth -6 total points: 17 minus initial 20, ×2 for the multiplier.\u003c\/p\u003e","brand":"Kosmos","offers":[{"title":"Default Title","offer_id":30595817738,"sku":"THK691820","price":20.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/lost-cities.webp?v=1696614847"},{"product_id":"rorys-story-cubes","title":"Rory's Story Cubes Original - Eco Blister","description":"\u003cp\u003e\u003ca href=\"https:\/\/leisuregames.live\/collections\/board-card-games\/game_rorys-story-cubes\" title=\"Rory's Story Cubes - storytelling dice game.\"\u003eSee our full collection of Rory's Story Cubes expansions and add-ons\u003cimg src=\"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/rory-story_large.png?v=1570860373\" alt=\"Rory-s Story Cubes - loads of expansions are available\"\u003e.\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003eStorytelling dice game for all ages, any number of players, from The Creativity Hub Roll the Cubes. Begin with 'Once upon a time' and tell a story that links together all 9 face-up images and spark your imagination.\u003c\/p\u003e\n\u003cp\u003eRory's Story Cubes in its simplest form is a storytelling game - an infinite story generator, providing hours of imaginative play for all ages.\u003c\/p\u003e\n\u003cp\u003e9 cubes, 54 images, 10,000,000+ combinations, unlimited stories!\u003c\/p\u003e\n\u003cp\u003eBegin with \"Once upon a time\", and tell a story that links together all 9 face-up images. Start with the first symbol that grabs your attention. Rory's Story Cubes can be enjoyed solitaire or by taking turns with multiple players.\u003c\/p\u003e\n\u003cp\u003eRemember there is no wrong answer, the goal is to let the cubes spark your imagination. It really is that simple!\u003c\/p\u003e","brand":"Creativity Hub","offers":[{"title":"Default Title","offer_id":30595843978,"sku":"ASMRSC301","price":11.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/rsc-hangtab.png?v=1606424483"},{"product_id":"carcassonne","title":"Carcassonne","description":"\u003cp\u003eBoardgame for 2-5 Players, Ages 8+\u003c\/p\u003e\n\u003cdiv class=\"panel panel-condensed panel-expandable expandable full\"\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eCarcassonne\u003c\/strong\u003e\u003c\/em\u003e is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of his meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner.\u003c\/p\u003e\n\u003cp\u003eDuring a game of \u003cem\u003eCarcassonne\u003c\/em\u003e, players are faced with decisions like: \"Is it really worth putting my last meeple there?\" or \"Should I use this tile to expand my city, or should I place it near my opponent instead, giving him a hard time to complete his project and score points?\" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"Z-Man Games","offers":[{"title":"Default Title","offer_id":30596012746,"sku":"CSGCARCASSONNE","price":31.5,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/carcassonne-2022_d6ab3ae2-4166-42ae-ad42-f3f372468300.webp?v=1661694680"},{"product_id":"sushi-go","title":"Sushi Go!","description":"\u003cp\u003e\u003cstrong\u003e\u003cspan style=\"color: #0000ff;\"\u003eDemonstration copy available in store - Try before you buy!\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eFor 2-5 players, ages 7+, playing time around 20 minutes.\u003c\/p\u003e\n\u003cp\u003eSushi Go! is the the super-fast sushi card game, from the designer of Archaeology: The Card Game. You are eating at a sushi restaurant, trying to grab the best combination of sushi dishes as they whiz by. Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favourite nigiri in wasabi to triple its value! And once you've eaten it all, finish your meal with all the pudding you've got! But be careful which sushi you allow your friends to take, it might be just what they need to beat you! Sushi Go! is for 2-5 players aged 7 and up, and takes around 20 minutes.\u003c\/p\u003e","brand":"Gamewrights","offers":[{"title":"Default Title","offer_id":21386352918607,"sku":"CSG-SUSHI","price":15.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/sushi-go_d8f8f94d-d998-4771-acf0-891e5bdda800.jpg?v=1569058186"},{"product_id":"camel-up","title":"Camel Up","description":"\u003cp\u003e\u003cstrong\u003e\u003cspan style=\"color: #0000ff;\"\u003eDemonstration copy available in store - Try before you buy!\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eFor 2-8 players, ages 8+, playing time around 30 minutes.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eIn Camel Up, up to eight players bet on five racing camels, trying to suss out which will place first and second in a quick race a\u003c\/p\u003e\n\u003cp\u003ell depends on how the dice come out of the pyramid dice shaker, which releases one die at a time when players pause from their bets long enough to see who's actually moving!\u003c\/p\u003e\n\u003cdiv class=\"panel panel-condensed panel-expandable expandable full\"\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv\u003e\n\u003cp\u003e\u003cstrong\u003eThis 2018 edition of \u003cem\u003eCamel Up\u003c\/em\u003e features new artwork, a new game board design, a new pyramid design, engraved dice, and new game modes, including crazy rogue camels that start the race running in the opposite direction! You never know how a race will end!\u003c\/strong\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Eggertspiele","offers":[{"title":"Default Title","offer_id":31813322670159,"sku":"PBGESG50120EN","price":39.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/pic4304741.jpg?v=1569138104"},{"product_id":"my-first-carcassonne","title":"My First Carcassonne","description":"\u003cp\u003eFor 2-4 players, ages 4+, playing time around 10 minutes.\u003c\/p\u003e\n\u003cp\u003eThe streets of Carcassonne are filled with kids who are trying to catch the animals set loose for the festival. The city has never been so alive! This version of the modern classic, Carcassonne, has been adapted to allow players of all ages to play together. No need to count points! Each turn, you place a tile to build Carcassonne. When you close a street with one or more kids of your color, you get to put your pawns on the board. Be the first to place all of your pawns to win the game!\u003c\/p\u003e\n\u003cp\u003eContent\u003c\/p\u003e\n\u003cp\u003e32 paws in 4 colors\u003c\/p\u003e\n\u003cp\u003e36 big and study tiles\u003c\/p\u003e","brand":"Z-Man Games","offers":[{"title":"Default Title","offer_id":32544985350223,"sku":"ZMG78600","price":34.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/mfcarcassonne.jpg?v=1594390398"},{"product_id":"codenames","title":"Codenames (2025 Edition)","description":"\u003cp\u003e\u003ca href=\"https:\/\/www.shutupandsitdown.com\/games\/codenames\/\" rel=\"noopener noreferrer\" target=\"_blank\"\u003e\u003cstrong\u003e\u003cspan style=\"color: #0000ff;\"\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/susd_recommends_alt_clear_720_small.png?v=1485779305\" alt=\"\" style=\"display: block; margin-left: auto; margin-right: auto;\"\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp style=\"text-align: center;\"\u003e\u003cstrong\u003e\u003cspan style=\"color: #0000ff;\"\u003eDemonstration copy available in store - Try before you buy!\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eFor 2-8 players, ages 10+, playing time around 15 minutes.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eTwo rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their codenames — single-word labels like \"disease\", \"Germany\", and \"carrot\". Yes, carrot. It's a legitimate codename. Each spymaster wants their team to identify their agents first...without uncovering the assassin by mistake.\u003c\/p\u003e\n\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eCodenames\u003c\/strong\u003e\u003c\/em\u003e, two teams compete to see who can make contact with all of their agents first. Lay out 25 cards, each bearing a single word. The spymasters look at a card showing the identity of each card, then take turns clueing their teammates. A clue consists of a single word and a number, with the number suggesting how many cards in play have some association to the given clue word. The teammates then identify one agent they think is on their team; if they're correct, they can keep guessing up to one more than the stated number of times; if the agent belongs to the opposing team or is an innocent bystander, the team's turn ends; and if they fingered the assassin, they lose the game.\u003c\/p\u003e\n\u003cp\u003eSpymasters continue giving clues until one team has identified all of their agents or the assassin has removed one team from play.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eDesigner \u003c\/strong\u003e\u003cspan\u003eVlaada Chvátil\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eSee also:\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/leisuregames.live\/products\/codenames-pictures-with-promo-while-stocks-last-release-date-16th-september\" title=\"Codenames Pictures\"\u003e\u003cspan\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/pictures_thumb.png?v=1507977354\" alt=\"\"\u003eCodenames Pictures (uses pictures instead of words)\u003c\/span\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/leisuregames.live\/products\/codenames-deep-undercover-18-release-date-16th-september\" title=\"Codenames Deep Undercover\"\u003e\u003cspan\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/deep_thumb.png?v=1507977229\" alt=\"\"\u003eCodenames Deep Undercover (Adult themes)\u003c\/span\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/leisuregames.live\/products\/codenames-duet\" title=\"Codenames Duet\"\u003e\u003cspan\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/duet_thumb.png?v=1507977019\" alt=\"Codenames Duet\"\u003eCodenames Duet (better for 2 players)\u003c\/span\u003e\u003c\/a\u003e\u003c\/p\u003e","brand":"Czech Games Edition","offers":[{"title":"Default Title","offer_id":30596075530,"sku":"CGE00125","price":19.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/codenames-2025.webp?v=1763567252"},{"product_id":"dobble","title":"Dobble","description":"\u003cp\u003eCard Game. Players: 2-8. Ages 6+. Duration: 5 minutes Published by Asmodee. Designed by Denis Blanchot, Guillaume Gille-Naves \u0026amp; Igor Polouchine\u003c\/p\u003e\n\u003cp\u003eDobble is a visual perception card game in which players race to find the one matching picture between one card and another. The pictures can be different sizes. The cards are round and feature an assortment of colourful images of items like insects, plants, symbols, and smiley faces. Every card is unique, and has only one picture in common with each card in the deck. The game is very portable and includes a deck of 55 cards in a round tin container that is the same size as the cards.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":30596090506,"sku":"ASMDOBB01EN6CT","price":13.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/DOBBLE_bf512342-fc79-4706-9d06-923788045c5e.jpg?v=1569058321"},{"product_id":"terraforming-mars","title":"Terraforming Mars","description":"\u003cp\u003e\u003cem\u003eFor 1-5 players, ages 12+, playing time around 120 minutes.\u003c\/em\u003e\u003c\/p\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003eIn the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eTerraforming Mars\u003c\/strong\u003e\u003c\/em\u003e, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.\u003c\/p\u003e\n\u003cp\u003eThe players acquire unique project cards (from over two hundred different ones) by buying them to their hand. The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, to mining the moons of Jupiter and establishing greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards (3 megacredits per card) and actually playing them (which can cost anything between 0 to 41 megacredits, depending on the project). Standard Projects are always available to complement your cards.\u003c\/p\u003e\n\u003cp\u003eYour basic income, as well as your basic score, is based on your Terraform Rating (starting at 20), which increases every time you raise one of the three global parameters. However, your income is complemented with your production, and you also get VPs from many other sources.\u003c\/p\u003e\n\u003cp\u003eEach player keeps track of their production and resources on their player boards, and the game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation (guess why) and consists of the following phases:\u003c\/p\u003e\n\u003cp\u003e1) Player order shifts clockwise.\u003cbr\u003e2) Research phase: All players buy cards from four privately drawn.\u003cbr\u003e3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table (sometimes several laps) until all players have passed.\u003cbr\u003e4) Production phase: Players get resources according to their terraform rating and production parameters.\u003c\/p\u003e\n\u003cp\u003eWhen the three global parameters (temperature, oxygen, ocean) have all reached their goal, the terraforming is complete, and the game ends after that generation. Count your Terraform Rating and other VPs to determine the winning corporation!\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"closer\"\u003e\u003c\/div\u003e","brand":"Stronghold Games","offers":[{"title":"Default Title","offer_id":30596175498,"sku":"SG6005","price":64.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/terraforming-mars_0a190671-59e3-4b95-84a5-2f4927fa22c6.png?v=1569058206"},{"product_id":"sushi-go-party","title":"Sushi Go Party!","description":"\u003cp\u003e\u003ca href=\"https:\/\/www.shutupandsitdown.com\/games\/sushi-go-party\/\" target=\"_blank\"\u003e\u003cstrong\u003e\u003cspan style=\"color: #0000ff;\"\u003e\u003cimg src=\"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/susd_recommends_alt_clear_720_small.png?v=1485779305\" alt=\"\"\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan style=\"color: #0000ff;\"\u003eDemonstration copy (of Sushi Go) available in store - Try before you buy!\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eFor 2-8 players, ages 8+, playing time around 20 minutes.\u003c\/p\u003e\n\u003cp\u003eSushi Go Party!, an expanded version of the best-selling card game Sushi Go!, is a party platter of mega maki, super sashimi, and endless edamame. You still earn points by picking winning sushi combos, but now you can customize each game by choosing A la carte from a menu of more than twenty delectable dishes. What's more, up to eight players can join in on the sushi-feast. Let the good times roll!\u003c\/p\u003e","brand":"Gamewrights","offers":[{"title":"Default Title","offer_id":30596275658,"sku":"","price":27.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Sushi-go-party_a0853fc8-0648-45c4-872a-7caa39878a1e.jpg?v=1569058213"},{"product_id":"mansions-of-madness-2nd-edition","title":"Mansions of Madness 2nd Edition","description":"\u003cp\u003eMansions of Madness: Second Edition is a fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder Sign. Let the immersive app guide you through the veiled streets of Innsmouth and the haunted corridors of Arkham's cursed mansions as you search for answers and respite. Eight brave investigators stand ready to confront four scenarios of fear and mystery, collecting weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and death. Open the door and step inside these hair-raising Mansions of Madness: Second Edition. It will take more than just survival to conquer the evils terrorizing this town.\u003c\/p\u003e","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":30596395722,"sku":"FFGMAD20","price":98.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/mansions-of-madness-bg-2nd-ed_b2bd20ba-bb01-426f-b865-71ec7baf6370.png?v=1569058185"},{"product_id":"dixit","title":"Dixit","description":"\u003cp\u003e\u003ca href=\"https:\/\/www.shutupandsitdown.com\/games\/dixit\/\" target=\"_blank\"\u003e\u003cimg src=\"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/susd_recommends_alt_clear_720_small.png?v=1485779305\" alt=\"\"\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003eA game for 3-6 players, ages 8+\u003c\/p\u003e\n\u003cp\u003eThe pictures are revealed, but only one of them is the answer.\u003c\/p\u003e\n\u003cp\u003eEach player at his turn plays the storyteller. He is given a single picture, while the other players get a hand of six pictures.\u003c\/p\u003e\n\u003cp\u003eThe storyteller says a sentence or a word connected to his picture, then each player chooses one of his pictures to bet upon. All pictures are showed face up, and every player have to bet upon what picture was the storyteller's.\u003c\/p\u003e\n\u003cp\u003eContains\u003c\/p\u003e\n\u003cp\u003e84 Cards 36 voting tokens in 6 different colors 6 wooden Rabbit.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":30597445578,"sku":"ASMLIBDIX01EN","price":29.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/dixit_acac4b35-2402-4707-98c4-ed73c1f82120.jpg?v=1569058216"},{"product_id":"pandemic","title":"Pandemic","description":"\u003cp\u003e\u003ca href=\"https:\/\/www.shutupandsitdown.com\/games\/pandemic\/\" target=\"_blank\"\u003e\u003cem\u003e\u003cimg src=\"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/susd_recommends_alt_clear_720_small.png?v=1485779305\" alt=\"\"\u003e\u003c\/em\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eCo-operative Board Game For 2-4 players, ages 10+, playing time around 60 minutes. \u003c\/em\u003e\u003c\/p\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003ePandemic\u003c\/strong\u003e\u003c\/em\u003e, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand.\u003c\/p\u003e\n\u003cp\u003eThe game board depicts several major population centers on Earth. On each turn, a player can use up to four actions to travel between cities, treat infected populaces, discover a cure, or build a research station. A deck of cards provides the players with these abilities, but sprinkled throughout this deck are \u003cem\u003eEpidemic!\u003c\/em\u003e cards that accelerate and intensify the diseases' activity. A second, separate deck of cards controls the \"normal\" spread of the infections.\u003c\/p\u003e\n\u003cp\u003eTaking a unique role within the team, players must plan their strategy to mesh with their specialists' strengths in order to conquer the diseases. For example, the Operations Expert can build research stations which are needed to find cures for the diseases and which allow for greater mobility between cities; the Scientist needs only four cards of a particular disease to cure it instead of the normal five—but the diseases are spreading quickly and time is running out. If one or more diseases spreads beyond recovery or if too much time elapses, the players all lose. If they cure the four diseases, they all win!\u003c\/p\u003e\n\u003cp\u003eThe 2013 edition of \u003cem\u003ePandemic\u003c\/em\u003e includes two new characters—the Contingency Planner and the Quarantine Specialist—not available in earlier editions of the game.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"closer\"\u003e\u003c\/div\u003e\n\u003cp\u003eDesigned by Matt Leacock\u003c\/p\u003e\n\u003cp\u003e\u003cu\u003eReview by Alan How:\u003c\/u\u003e\u003c\/p\u003e\n\u003cp\u003eI'd heard much about the game before I played it. This is an unusual event and I was really keen to play as soon as I could. Games from US companies come to the UK at different speeds. Some are dropped off on their way from Germany while others like Z-Man games take a variable amount of time. The news on the wires from the US for Pandemic was really positive which only increased my desire to play it quickly. Matt Leacock had previously designed Lunatic Loops, which was a game about car racing, so Pandemic is a way off that theme.\u003c\/p\u003e\n\u003cp\u003eFor a start it is a cooperative game, and there aren't (EDIT: weren't) that many of those. The Geek says there are hundreds, but I think they mean games that feature cooperative elements. The ones that spring readily to mind are the Lord of the Rings games and expansions from Knizia and Acid Rain (Saurer Regen) a game about protecting a tree from acid rain that came out in the early 1980's. Given this heritage, what sort of game should I expect? Well the good news is that Pandemic is a well put together game that takes no more than an hour, even with people who want to ponder before making their plans. The game board features a map of the world with links between cities. The cities are coloured in one of the four colours of the diseases - so the cities of the Far East are red, while of Western Europe are blue. The colours determine the type (colour) of the disease that will break out, and because the colours are all in one area, this helps the diseases to spread. The object of the game is to overcome three of the four major diseases before they spread across the world. To do this players cooperate using cards in their hands and the special powers that come from their role to reduce the risk of outbreaks and ultimately find cures for these diseases. Each player receives a role card and a set of player cards. The role card provides a special game benefit to that player while the other cards show cities on the board, and a colour that matches the four diseases. The map is populated with a starting set of diseases from each of the four types by using another deck of cards called the infection deck. The diseases are shown on the map as cubes in the colour of that disease. Some cities will start with 3 cubes (the most), others with 2 or 1, but the majority of cities are disease free. The significance of the number of cubes is that a maximum of 3 are allowed in a city before the outbreak starts to spread and adjacent cities (linked by a line) become infected. The players start in Atlanta which is the American home of The Centers for Disease Control and Prevention, an agency that focuses national attention on developing and applying disease prevention and control. So this is a good place to start for all players. There are several ways for players to lose, but only one way to win. The mechanisms for losing are: * If all the game markers (cubes) for a disease are used and more are required. * If the city deck is exhausted and more cards are required. * If too many of epidemics have taken place. The only way for the players to win is to obtain the cures to the diseases. It may appear that the odds look stacked up against the players, but the collective options for players allow for some coordinated action to increase their chances. For me, there are two game systems that really make the game work well. The first is the range of movement options for the players that encourage cooperative discussion and the second is the mechanism of dealing with an epidemic of a disease. Each turn a player has four actions they can take and movement will usually be the key feature. The options are moving along the links, with each link counting as an action, so a maximum of four links can be used in this way. The distances that you can travel using links is good and the links wrap around the world so the left and right edges of the board are adjacent. However, this is a slow way to move. A faster solution is to use a player card from your hand. If you are located at that city you can hand in the card and move to any other city in the world. Obviously this is a great way to travel, but you have to start from the city on the card. A third travel solution is to use a city card, but this time the city is your destination, rather than your start point. The advantage is that you can use it from any city, but you arrive at the city on the card. Player cards are also used to cure diseases, and having 5 of the same colour in your hand and moving to a research station will cure that disease. So using them for travel can limit the options on the ability to collect sets of cards. The final regular option is to move (for one action) from one research station to another. The game begins with one research station in Atlanta and 5 more can be built anywhere by handing in the city card, while having your game marker present in that city. Once they are built - ideally right across the world - movement options increase dramatically. Not only does it reduce card use, the time taken to get to outbreaks of diseases really comes down. Another action which can be taken is treating the disease in the city where your game marker is located. Normally each treatment removes one cube back to storage and off the map, but the Medic, which is another player role, treats all the cubes rather than just one. So you can see why movement is crucial to the game and how well the designer has provided options for players to consider. The other core system is the way that diseases continue to focus on specific cities. At the beginning of the game the city deck of cards is seeded with epidemic cards. The number indicates how difficult the game can be. An easy game is to have 4 of these in the deck, while a difficult game is to have 6. At the end of each player's turn, 2 infection cards are revealed from the deck. These show the cities where disease is spreading. Usually this adds one cube to the city. This city card is then discarded. When an epidemic card from the player's deck of cities is revealed, the current discarded set of cities where diseases have spread (including the cities that seeded the map at the beginning of the game) are reshuffled and placed on top of the infection deck. This means that future cards (taken each turn at the conclusion of each player's turn) will re-infect the cities that are already diseased. This creates an impetus for players to deal with diseases where the cubes have already reached 3 in a city in order to reduce the risk of outbreaks. It also ensures players recognise the danger from one disease spreading too widely across the world as the first losing criterion might be reached. Together these key game systems make the game. Options for moving provide players with the need to discuss the fastest routes and how to minimise risks, while the spread of diseases causes tension around which cities will be infected and at which rate. However, this is not all. The role cards are permanent rule breakers enabling players to meld the options available to solve problems that the rules present. For example, the Scientist can cure diseases with only four (rather than five) cards of the same colour so the player playing that role will tend to collect cards. Passing cards is fairly difficult. Both players have to be in the same city and the only card that can be passed is the city where they are located. This can be achieved and is probably necessary but another role - the Researcher - allows this to happen more easily by being able on their turn to pass any cards to a player located in the same city, which is a significant benefit. The final game system that could cause players to lose is the outbreak, where the 8th outbreak will end the game. I have found that this is less likely in the easy games of course, but another significant worry for players in the difficult settings. Other tweaks in the game are a set of special cards that are part of the players' city deck and allow actions like helicoptering any player to any city.\u003c\/p\u003e\n\u003cp\u003eI have tried the game with 2, 3 and 4 players; at all the difficulty levels; and with both regular and non regular gamers, and it works all the time. The game systems are intuitive so it is easy to pick up and I have found that non-gamers like the systems and especially the cooperative nature of the game. The presentation is excellent and rules are clearly presented, so Pandemic is a hit on my game table.\u003c\/p\u003e","brand":"Z-Man Games","offers":[{"title":"Default Title","offer_id":30597881738,"sku":"ZMG71100","price":39.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/pic1534148.jpg?v=1690559336"},{"product_id":"hive-pocket","title":"Hive Pocket","description":"\u003cp\u003e\u003ca href=\"https:\/\/www.shutupandsitdown.com\/games\/hive\/\" target=\"_blank\"\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/susd_recommends_alt_clear_720_small.png?v=1485779305\" alt=\"\"\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003eHive Pocket is the very same wonderful game as the \u003cspan style=\"text-decoration: underline;\"\u003e\u003ca href=\"https:\/\/leisuregames.live\/products\/hive-2015-edition\" title=\"Hive Game\"\u003efull sized \"Hive\"\u003c\/a\u003e\u003c\/span\u003e but much smaller and compact. Now you never need to go anywhere without Hive again.\u003c\/p\u003e\n\u003cp\u003eThis edition also includes the two expansions to the game \"The Mosquito\" introduced in 2007 and \"The Ladybug\" which was added to the Hive family in 2010.\u003c\/p\u003e\n\u003cp\u003eThe \u003cspan style=\"text-decoration: underline;\"\u003e\u003ca href=\"https:\/\/leisuregames.live\/products\/pillbug-tiles-for-hive\" title=\"Pillbug expansion for Hive game.\"\u003e\"Pillbug\" expansion is available separately.\u003c\/a\u003e\u003c\/span\u003e\u003c\/p\u003e","brand":"Gen42 Games","offers":[{"title":"Default Title","offer_id":30601925706,"sku":"","price":16.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/hive-pocket_53a8dbfe-1bb6-4c48-bda6-4d3daa68e77b.jpg?v=1569058186"},{"product_id":"hanabi","title":"Hanabi","description":"\u003cp\u003e\u003cspan style=\"color: #0000ff;\"\u003e\u003cstrong\u003eDemonstration copy available in store - Try before you buy!\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003eFor 2-5 players, ages 8+, playing time around 25 minutes.\u003c\/p\u003e\n\u003cp\u003eAn intriguing and innovative card game. Race against the clock to build a dazzling fireworks finale! Trouble is, you can see the cards that everyone holds...except your own. Working together, you must give and receive vital information in order to play your cards in the proper launch sequence. Build and light each firework correctly to win the game and avoid a fizzling fiasco! Game design by famed Seven Wonders designer, Antoine Bauza. Contents: 60 Fireworks cards 12 Fuse and Time Tokens\u003c\/p\u003e","brand":"R\u0026R Games","offers":[{"title":"Default Title","offer_id":30602675338,"sku":"RRG869","price":10.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/hanabi_be2f8c0e-e8e3-4bcd-86fe-1f828b88f34e.jpg?v=1569058319"},{"product_id":"coup","title":"Coup","description":"\u003cp\u003e\u003ca href=\"https:\/\/www.shutupandsitdown.com\/games\/coup\/\" target=\"_blank\"\u003e\u003cimg src=\"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/susd_recommends_alt_clear_720_small.png?v=1485779305\" alt=\"\"\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003eFor 2-6 players, ages 10+, playing time around 15 minutes.\u003c\/p\u003e\n\u003cp\u003eYou are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...\u003c\/p\u003e\n\u003cp\u003eIn Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.\u003c\/p\u003e\n\u003cp\u003eEach player starts the game with two coins and two influence i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:\u003c\/p\u003e\n\u003cp\u003eDuke: Take three coins from the treasury. Block someone from taking foreign aid. Assassin: Pay three coins and try to assassinate another player's character. Contessa: Block an assassination attempt. Captain: Take two coins from another player, or block someone from stealing coins from you. Ambassador: Draw two character cards from the Court (the deck), choose which (if any) to exchange with your face-down characters, then return two. Block someone from stealing coins from you. On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:\u003c\/p\u003e\n\u003cp\u003eIncome: Take one coin from the treasury. Foreign aid: Take two coins from the treasury. Coup: Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins, you must take this action.) When you take one of the character actions whether actively on your turn, or defensively in response to someone else's action that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.\u003c\/p\u003e\n\u003cp\u003eIf you do have the character in question, you reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.\u003c\/p\u003e\n\u003cp\u003eThe last player to still have influence that is, a face-down character wins the game!\u003c\/p\u003e\n\u003cp\u003eA new \u0026amp; optional character called the Inquisitor has been added. The Inquisitor character cards may be used to replace the Ambassador cards.\u003c\/p\u003e\n\u003cp\u003eInquisitor: Draw one character card from the Court deck and choose whether or not to exchange it with one of your face-down characters. OR Force an opponent to show you one of their character cards (their choice which). If you wish it, you may then force them to draw a new card from the Court deck. They then shuffle the old card into the Court deck. Block someone from stealing coins from you.\u003c\/p\u003e","brand":"Indie Boards \u0026 Cards","offers":[{"title":"Default Title","offer_id":30602748298,"sku":"IBCCOU1","price":16.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/pic2016054.jpg?v=1634831426"},{"product_id":"mysterium","title":"Mysterium","description":"\u003cp\u003e\u003ca href=\"https:\/\/www.shutupandsitdown.com\/games\/mysterium\/\" target=\"_blank\"\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/susd_recommends_alt_clear_720_small.png?v=1485779305\" alt=\"\"\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003eFor 2-7 players, ages 10+, playing time around 40 minutes.\u003c\/p\u003e\n\u003cp\u003eIn the 1920s, Mr. MacDowell, a gifted astrologist, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary seance, and they have seven hours to contact the ghost and investigate any clues that it can provide to unlock an old mystery.\u003c\/p\u003e\n\u003cp\u003eUnable to talk, the amnesic ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit.\u003c\/p\u003e\n\u003cp\u003eIn Mysterium, a reworking of the game system present in Tajemnicze Domostwo, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder. A number of suspect, location and murder weapon cards are placed on the table, and the ghost randomly assigns one of each of these in secret to a medium.\u003c\/p\u003e\n\u003cp\u003eEach hour (i.e., game turn), the ghost hands one or more vision cards face up to each medium, refilling their hand to seven each time they share vision cards. These vision cards present dreamlike images to the mediums, with each medium first needing to deduce which suspect corresponds to the vision cards received. Once the ghost has handed cards to the final medium, they start a two-minute sand timer. Once a medium has placed their token on a suspect, they may also place clairvoyancy tokens on the guesses made by other mediums to show whether they agree or disagree with those guesses.\u003c\/p\u003e\n\u003cp\u003eAfter time runs out, the ghost reveals to each medium whether the guesses were correct or not. Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon), while those who didn't keep their vision cards and receive new ones next hour corresponding to the same suspect. Once a medium has correctly guessed the suspect, location and weapon, they move their token to the epilogue board and receive one clairvoyancy point for each hour remaining on the clock. They can still use their remaining clairvoyancy tokens to score additional points.\u003c\/p\u003e\n\u003cp\u003eIf one or more mediums fail to identify their proper suspect, location and weapon before the end of the seventh hour, then the ghost has failed and dissipates, leaving the mystery unsolved. If, however, they have all succeeded, then the ghost has recovered enough of its memory to identify the culprit.\u003c\/p\u003e\n\u003cp\u003eMediums then group their suspect, location and weapon cards on the table and place a number by each group. The ghost then selects one group, places the matching culprit number face down on the epilogue board, picks three vision cards - one for the suspect, one for the location, and one for the weapon - then shuffles these cards. Players who have achieved few clairvoyancy points flip over one vision card at random, then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote.\u003c\/p\u003e\n\u003cp\u003eIf a majority of the mediums have identified the proper suspect, with ties being broken by the vote of the most clairvoyant medium, then the killer has been identified and the ghost can now rest peacefully. If not, well, perhaps you can try again...\u003c\/p\u003e","brand":"Libellud","offers":[{"title":"Default Title","offer_id":1026406613012,"sku":"LIBMYST2501","price":36.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/mysterium-refresh.webp?v=1759063559"},{"product_id":"7-wonders-duel","title":"7 Wonders Duel","description":"\u003cp\u003eFor 2 players, ages 10+, playing time around 30 minutes.\u003c\/p\u003e\n\u003cp\u003e\u003cimg alt=\"\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/pantheon-micro_large.png?v=1570432018\"\u003e\u003c\/p\u003e\n\u003cp\u003e(Expanded by: \u003ca href=\"https:\/\/leisuregames.live\/products\/7-wonders-duel-pantheon-expansion?_pos=1\u0026amp;_sid=c03f88d9f\u0026amp;_ss=r\" title=\"Pantheon expansion for 7 Wonders Duel, 2 player game.\"\u003ePantheon expansion \u003c\/a\u003e)\u003c\/p\u003e\n\u003cp\u003eIn many ways 7 Wonders: Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders.\u003c\/p\u003e\n\u003cp\u003eWhat's different about 7 Wonders: Duel is that, as the title suggests, the game is solely for two players, with the players not drafting card simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for three coins, or used to construct a wonder.\u003c\/p\u003e\n\u003cp\u003eEach player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.\u003c\/p\u003e\n\u003cp\u003ePlayers can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area.\u003c\/p\u003e\n\u003cp\u003eA player can win 7 Wonders: Duel in one of three ways. Each time that you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions. If you reach the opponent's capital, you win the game immediately. Similarly, if you acquire any six of seven different scientific symbols, you achieve scientific dominance and win immediately. If neither of these situations occurs, then the player with the most points at the end of the game wins.\u003c\/p\u003e","brand":"Repos Production","offers":[{"title":"Default Title","offer_id":30604444298,"sku":"ASM7DU-EN01","price":24.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/7-wonders-duel_70b4e7d5-f714-4428-8ac1-a6f7be73f77c.jpg?v=1569058217"},{"product_id":"call-of-cthulhu-7th-edition-keeper-rulebook","title":"Call of Cthulhu 7th Edition Keeper Rulebook + complimentary PDF","description":"\u003cp\u003e\u003cem\u003eHORROR ROLEPLAYING IN THE WORLDS OF H.P. LOVECRAFT\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eThe Old Ones ruled the earth aeons before the rise of man. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When the stars are right they shall again walk the earth. Call of Cthulhu is a tabletop roleplaying game based upon the worlds of H. P. Lovecraft. It is a game of secrets, mysteries, and horror. Playing the role of steadfast investigators, you travel to strange and dangerous places, uncover foul plots, and stand against the terrors of the Cthulhu Mythos. You encounter sanity-blasting entities, monsters, and insane cultists. Within strange and forgotten tomes of lore you discover revelations that man was not meant to know. You and your companions may very well decide the fate of the world. Call of Cthulhu, 7th edition, is backwards-compatible with all other available Chaosium titles.\u003c\/p\u003e","brand":"Chaosium","offers":[{"title":"Default Title","offer_id":30605245322,"sku":"CHA23135","price":44.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/cofc-7-rulebook_7898204d-0e2e-40cf-a461-8cb0a8320913.png?v=1569058191"},{"product_id":"diamant","title":"Diamant (2024 Edition)","description":"\u003cp\u003e\u003ca href=\"https:\/\/www.shutupandsitdown.com\/games\/diamant\/\" target=\"_blank\"\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/susd_recommends_alt_clear_720_small.png?v=1485779305\" alt=\"\"\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/leisuregames.live\/products\/incan-gold-3rd-edition\"\u003eSee also - Incan Gold\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003eFor 3-8 players, ages 8+, playing time around 30 minutes.\u003c\/p\u003e\n\u003cp\u003eDiamant is a quick, fun game of push-your-luck. Players venture down mine shafts by turning up cards from a deck, sharing the gems they find on the way down. Before the next card is turned up, you have the chance to leave the mine and stash your finds, including any gems you get on the way out. Why would you leave? Because the deck also contains hazards: scorpions, snakes, poison gases, explosions and rockfalls. When a duplicate hazard turns up (such as a second scorpion), anyone left in \u003cspan id=\"82034-info\"\u003ethe shaft has to flee for safety and loses all the gems they got this turn. The trick is, the more players that leave, the bigger your share in the next card will be.\u003c\/span\u003e\u003c\/p\u003e","brand":"IELLO","offers":[{"title":"Default Title","offer_id":30657225098,"sku":"CSGDIAMANT2024","price":19.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/diamant-2024.webp?v=1714059604"},{"product_id":"7-wonders","title":"7 Wonders 2nd Edition","description":"\u003cp\u003e\u003cspan style=\"color: #000000;\"\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003c\/span\u003e\u003cspan style=\"color: #0000ff;\"\u003e\u003cstrong\u003eDemonstration copy available in store - Try before you buy!\u003c\/strong\u003e\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e \u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eBoard game for 3-7 players, ages 10+, duration approx 30-60 minutes.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eYou are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times!\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e7\u003c\/span\u003e\u003cspan class=\"actsearchhighlightcolor\"\u003e wonders\u003c\/span\u003e\u003cspan\u003e is a simple and addictive game for the whole family. In 30 minutes you can raise a complete civilization and build the greatest\u003c\/span\u003e\u003cspan class=\"actsearchhighlightcolor\"\u003e Wonders\u003c\/span\u003e\u003cspan\u003e of the World.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eFeatures\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e-Strong replay value with 14 different\u003c\/span\u003e\u003cspan class=\"actsearchhighlightcolor\"\u003e wonders\u003c\/span\u003e\u003cspan\u003e and infinite strategies\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e-Beautiful graphics!\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003e7\u003c\/span\u003e\u003cspan class=\"actsearchhighlightcolor\"\u003e Wonders\u003c\/span\u003e\u003cspan\u003e lasts three ages. In \u003c\/span\u003e\u003cspan id=\"31240-info\"\u003eeach age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player, as in Fairy Tale or a Magic: the Gathering booster draft. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided as in Bauza's Ghost Stories.) Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends.\u003cbr\u003e\u003cbr\u003eIn essence 7\u003cspan class=\"actsearchhighlightcolor\"\u003e Wonders\u003c\/span\u003e is a card development game along the lines of Race for the Galaxy or Dominion. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbours and others give nothing but victory points. Unlike Magic or Fairy Tale, however, each card is played immediately after being drafted, so you'll know which cards your neighbour is receiving and how his choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbours in both directions.\u003c\/span\u003e\u003c\/p\u003e","brand":"Repos Production","offers":[{"title":"Default Title","offer_id":33234508426,"sku":"ASMSEV2US01","price":44.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/7-wonders-2e.jpg?v=1597753974"},{"product_id":"forbidden-desert","title":"Forbidden Desert","description":"\u003cdiv class=\"panel panel-condensed panel-expandable expandable full\" gk-expandable-geekitem=\"description\" expandable-height=\"300px\"\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003e\u003cem\u003eFor 2-5 players, ages 10+, playing time around 45 minutes.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eGear up for a thrilling adventure to recover a legendary flying machine buried deep in the ruins of an ancient desert city. You'll need to coordinate with your teammates and use every available resource if you hope to survive the scorching heat and relentless sandstorm. Find the flying machine and escape before you all become permanent artifacts of the forbidden desert!\u003c\/p\u003e\n\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eForbidden Desert\u003c\/strong\u003e\u003c\/em\u003e, a thematic sequel to \u003cem\u003eForbidden Island\u003c\/em\u003e, players take on the roles of brave adventurers who must throw caution to the wind and survive both blistering heat and blustering sand in order to recover a legendary flying machine buried under an ancient desert city. While featuring cooperative gameplay similar to \u003cem\u003eForbidden Island\u003c\/em\u003e, \u003cem\u003eForbidden Desert\u003c\/em\u003e is a fresh new game based around an innovative set of mechanisms, such as an ever-shifting board, individual resource management, and a unique method for locating the flying machine parts.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Gamewrights","offers":[{"title":"Default Title","offer_id":33737018058,"sku":"CSG-FORD","price":32.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/forbidden-desert_1ecdf971-2e7b-4d51-8944-3eca4c8d8817.jpg?v=1569058203"},{"product_id":"exploding-kittens-original-edition","title":"Exploding Kittens (original edition)","description":"\u003cp\u003e\u003cem\u003eFor 2-5 players, ages 7+, playing time around 15 minutes.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eExploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw, forcing your opponent to draw multiple cards, or shuffling the deck.\u003c\/p\u003e\n\u003cp\u003eThe game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the kitten and exploding in a fiery ball of feline hyperbole.\u003c\/p\u003e","brand":"Exploding Kittens","offers":[{"title":"Default Title","offer_id":35194721098,"sku":"EKGORG1","price":19.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/exploding-kittens_774161df-a14e-4f3d-aae9-b89d006b7582.png?v=1569058203"},{"product_id":"call-of-cthulhu-7th-edition-pulp-cthulhu-complimentary-pdf","title":"Call of Cthulhu 7th Edition: Pulp Cthulhu + complimentary PDF","description":"\u003cp\u003e\u003cspan style=\"color: #999999;\"\u003e\u003cem\u003e\u003c\/em\u003e\u003c\/span\u003e\u003cspan\u003e272 pages\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eWritten by Mike Mason, Alan Bligh, James Lowder, Jeff Tidball, Glyn White, Paul Fricker,\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eWolfgang Baur, Matt Sanderson, Scott Dorward, and Dan Kramer.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003cbr\u003e\u003cspan\u003eCalling All Heroes! It’s Time To Take The Fight to Cthulhu!\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003ePulp Cthulhu is a game of two-fisted adventure, weird science, dark deeds, and brave heroes. With this book, some roleplaying dice, and the Call of Cthulhu Rulebook, you have everything you need to adventure and explore games set in the pulp genre.\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eTired of your investigators dying in quick succession when jaunting around the world in a desperate bid to save humanity? Wishing that sometimes your investigator could make a stand instead of hiding and waiting for the eldritch horror to pass? Pulp Cthulhu ups the ante and provides you with tougher, more capable heroes—ready to take on the villainous machinations of the Cthulhu Mythos!\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eHere you will find an adapted character generation system, rules for psychic powers, sanity, augmented skills, and weird science, as well as tips for Keepers on developing and running pulp-style games. Also, you will find information on “the Pulps” themselves and the 1930s era when America was in the grip of the Great Depression and on the road to World War II. A collection of pulp villains and monsters, and a range of pulp organizations provide the Keeper with a firm basis for running pulp style scenarios and campaigns. Four action-packed scenarios round out the book, getting your Pulp Cthulhu games started with a bang.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe guidance in this book means that you can apply the Pulp Cthulhu rules to any setting and time period, enabling Keepers to bring the flavor and action of pulp to the classic 1920s or modern-day eras, as well as anywhere else they see fit.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eA Time For Heroes And A Time For Adventure!\u003c\/span\u003e\u003c\/p\u003e","brand":"Chaosium","offers":[{"title":"Default Title","offer_id":36570989706,"sku":"CHA23107","price":34.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/pulp-cthulhu_9bedcd9d-53a6-4781-b12b-137120b4f869.jpg?v=1569058206"},{"product_id":"unlock","title":"Unlock! Escape Adventures","description":"\u003cp\u003e\u003ca href=\"https:\/\/www.shutupandsitdown.com\/games\/unlock\/\" target=\"_blank\"\u003e\u003cem\u003e\u003cimg src=\"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/susd_recommends_alt_clear_720_small.png?v=1485779305\" alt=\"\"\u003e\u003c\/em\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eFor 2-6 players, ages 10+, playing time around 45-75 minutes.\u003c\/em\u003e\u003c\/p\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003e\u003cem\u003eUnlock!\u003c\/em\u003e is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play \u003cem\u003eUnlock!\u003c\/em\u003e to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eUnlock! Escape Adventures\u003c\/strong\u003e\u003c\/em\u003e includes three separate scenarios for you to explore:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eIn \u003cem\u003eThe Formula\u003c\/em\u003e, you enter a secret laboratory to recover a mysterious serum that has been developed by a scientist. Will you solve all the riddles and get out in less than an hour?\u003c\/li\u003e\n\u003cli\u003eIn \u003cem\u003eSqueek \u0026amp; Sausage\u003c\/em\u003e, you need to thwart the plans of the despicable Professor Noside!\u003c\/li\u003e\n\u003cli\u003eIn \u003cem\u003eThe Island of Doctor Goorse\u003c\/em\u003e, you must visit the island of an eccentric antique collector billionaire and overcome its traps!\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eAn included ten-card tutorial allows you to learn how to play without reading the game rules.\u003c\/p\u003e\n\u003cp\u003eUse the link below in order to download the Tutorial and a demonstration scenario, both in print-and-play!\u003c\/p\u003e\n\u003cp\u003eNote: \u003cem\u003eUnlock!\u003c\/em\u003e requires a free application to be downloaded from the App Store or Google Play. Once downloaded, an internet connection is not required during game play.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Space Cowboys","offers":[{"title":"Default Title","offer_id":38325762314,"sku":"ASMSCUNLOCK01EN","price":29.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/unlock_4e228310-6d7b-4187-a0c1-9e3728da53f7.jpg?v=1569058186"},{"product_id":"exploding-kittens-nsfw-edition","title":"Exploding Kittens: NSFW edition","description":"\u003cdiv class=\"panel panel-condensed panel-expandable expandable full\"\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv\u003e\n\u003cp\u003eOriginally an expansion for Exploding Kittens, the most successful Kickstarer project ever, that contained cards that were too horrific and\/or incredible to be included in a kid safe version. As a stretch goal this was turned into a stand alone game that can be combined with the standard Exploding Kittens deck.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Exploding Kittens","offers":[{"title":"Default Title","offer_id":41880128852,"sku":"EKGNSFW1","price":19.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/71sMJc8PANL.jpg?v=1750419148"},{"product_id":"kingdomino","title":"Kingdomino","description":"\u003cdiv class=\"panel panel-condensed panel-expandable expandable full\" gk-expandable-geekitem=\"description\" expandable-height=\"300px\"\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline; color: #0000ff;\"\u003e\u003cstrong\u003eDemonstration copy available in store - try before you buy!\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eFor 2-4 players, ages 8+, playing time around 15-20 minutes\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eKingdomino\u003c\/strong\u003e\u003c\/em\u003e, you are a Lord seeking new lands in which to expand your kingdom. You must explore all the lands, wheat fields, lakes, and mountains in order to spot the best plots. But be careful as some other Lords also covet these lands...\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel panel-top game-awards panel-condensed\" ng-if=\"awardsctrl.honors.length\"\u003e\n\u003cdiv class=\"panel-header panel-header-sm\"\u003e\n\u003cdiv class=\"panel-title\"\u003eAWARDS \u0026amp; HONORS\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel-body\"\u003e\n\u003cdiv class=\"panel-expandable expandable full\" gk-expandable-geekitem=\"awards\" expandable-height=\"100px\"\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003cul class=\"list-unstyled\"\u003e\n\u003cli ng-repeat=\"link in ::awardsctrl.honors | orderBy:'$index':true\"\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/41951\/2017-spiel-des-jahres-nominee\" ng-href=\"\/boardgamehonor\/41951\/2017-spiel-des-jahres-nominee\"\u003e2017 Spiel des Jahres Nominee\u003c\/a\u003e\u003c\/li\u003e\n\u003cli ng-repeat=\"link in ::awardsctrl.honors | orderBy:'$index':true\"\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/40514\/2017-dor-jeu-de-lannee-nominee\" ng-href=\"\/boardgamehonor\/40514\/2017-dor-jeu-de-lannee-nominee\"\u003e2017 As d'Or - Jeu de l'Année Nominee\u003c\/a\u003e\u003c\/li\u003e\n\u003cli ng-repeat=\"link in ::awardsctrl.honors | orderBy:'$index':true\"\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/40503\/2016-golden-geek-best-family-board-game-nominee\" ng-href=\"\/boardgamehonor\/40503\/2016-golden-geek-best-family-board-game-nominee\"\u003e2016 Golden Geek Best Family Board Game Nominee\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Blue Orange","offers":[{"title":"Default Title","offer_id":42534238292,"sku":"CSGKINGDOMRE","price":21.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/kingdomino-refresh.jpg?v=1763115995"},{"product_id":"blades-in-the-dark","title":"Blades in the Dark + complimentary PDF","description":"\u003cp style=\"text-align: left;\"\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp style=\"text-align: center;\"\u003e\u003ca href=\"https:\/\/www.shutupandsitdown.com\/games\/blades-in-the-dark\/\" target=\"_blank\"\u003e\u003ci style=\"font-weight: 400;\"\u003e\u003cspan style=\"font-weight: 400;\"\u003e\u003cimg src=\"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/susd_recommends_alt_clear_720_small.png?v=1485779305\" alt=\"\"\u003e\u003c\/span\u003e\u003c\/i\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"color: #999999;\"\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003e\u003c\/span\u003e\u003c\/i\u003e\u003c\/span\u003e\u003cb\u003e\"This game crawls into your mind and won't let go. I keep circling back to tell stories with it again and again. Definitely the game I'm most excited for this year.\"\u003c\/b\u003e— Stras Acimovic, playtester and consulting designer\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eBlades in the Dark\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a tabletop role-playing game by John Harper about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had—if you’re bold enough to seize them.\u003c\/p\u003e\n\u003cp\u003eYou and your fledgling crew must thrive amidst the threats of rival gangs, powerful noble families, vengeful ghosts, the Bluecoats of the city watch, and the siren song of your scoundrel’s own vices. Will you rise to power in the criminal underworld? What are you willing to do to get to the top?\u003c\/p\u003e\n\u003cp\u003eIn this stand-alone game, you’ll find:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eRules to create your scoundrel using the following character archetypes: the\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eCutter\u003c\/strong\u003e, the\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eHound\u003c\/strong\u003e, the\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eLeech\u003c\/strong\u003e, the\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eLurk\u003c\/strong\u003e, the\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eSlide\u003c\/strong\u003e, the\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eSpider\u003c\/strong\u003e, or the\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eWhisper\u003c\/strong\u003e.\u003c\/li\u003e\n\u003cli\u003eRules to create your crew, built from types like\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eAssassins\u003c\/strong\u003e,\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eBravos\u003c\/strong\u003e, a\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eCult\u003c\/strong\u003e,\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eHawkers\u003c\/strong\u003e,\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eShadows\u003c\/strong\u003e, or\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eSmugglers\u003c\/strong\u003e.\u003c\/li\u003e\n\u003cli\u003eA robust core mechanic which puts the fiction first—the strength of a character’s position (desperate, risky, or controlled) matters just as much as the character’s ability scores.\u003c\/li\u003e\n\u003cli\u003eA lightning-fast mechanic for planning criminal operations to cut through the usual slog of planning at the game table.\u003c\/li\u003e\n\u003cli\u003eRules for alchemical experiments, gadget tinkering, and weird occult powers—including rules for playing Ghosts and other strange beings.\u003c\/li\u003e\n\u003cli\u003eA setting guide to the haunted city of Doskvol, with all the maps, factions, NPCs, schemes, and opportunities you need to run an exciting sandbox game.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003ci\u003e\u003cbr\u003e328 pages. Hardcover. 6″x9″. Black \u0026amp; white interior.\u003c\/i\u003e\u003c\/p\u003e","brand":"Evil Hat","offers":[{"title":"Default Title","offer_id":32442469908559,"sku":"EHP0030","price":23.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/blades_cover-683x1024_a32e6b0b-0d3f-4ed8-8594-26f0b8ad8639.jpg?v=1569058203"},{"product_id":"starfinder-rpg-core-rulebook","title":"Starfinder RPG Core Rulebook - reduced","description":"\u003cp\u003eShoot for the Stars\u003c\/p\u003e\n\u003cp\u003eBlast off into a galaxy of adventure with the Starfinder Roleplaying Game! Step into your powered armor and grab your magic-infused laser rifle as you investigate the mysteries of a weird universe with your bold starship crew. Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you'll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you're making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you'll need each other.\u003c\/p\u003e\n\u003cp\u003eThis massive 528-page hardcover rulebook is the essential centerpiece of the Starfinder Roleplaying Game, with rules for character creation, magic, gear, and more—everything you need to play Starfinder as either a player or Game Master! 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The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora.\u003c\/p\u003e\n\u003cp\u003eIn the game\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eAzul\u003c\/strong\u003e\u003c\/em\u003e, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row col-xl-middle-border fs-responsive-sm\"\u003e\n\u003cdiv class=\"col-sm-6 col-xl-5\"\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Plan B","offers":[{"title":"Default Title","offer_id":415753764884,"sku":"PBG40020","price":39.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/azul_b616266e-3894-4ead-a00c-5f1733a75c43.jpg?v=1569058214"},{"product_id":"scum-and-villainy","title":"Scum and Villainy + complimentary PDF","description":"\u003cp style=\"text-align: left;\"\u003e\u003cstrong\u003eUnwise deals. Blaster fights. 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You are one of the two most powerful traders in the city. But that's not enough for you, because only the merchant with two Seals of Excellence will have the privilege of being invited to the Maharaja's court. You are therefore going to have to do better than your direct competitor by buying, exchanging and selling at better prices, all while keeping an eye on both your camel herds. 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Do you have what it takes to join the ranks of these legendary heroes and become a champion?\u003c\/p\u003e\n\u003cp\u003eJump into the Marvel Universe with\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eMarvel Champions: The Card Game\u003c\/strong\u003e\u003c\/em\u003e, a cooperative Living Card Game for one to four players!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eMarvel Champions: The Card Game\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003einvites players embody iconic heroes from the Marvel Universe as they battle to stop infamous villains from enacting their devious schemes.\u003c\/p\u003e\n\u003cp\u003eAs a Living Card Game, Marvel Champions is supported with regular releases of new product, including new heroes and scenarios—check out the products section at the bottom of this page to see everything announced so far!\u003c\/p\u003e","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":29681162518607,"sku":"FFGMC01","price":58.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/marvel-champions.png?v=1569274503"},{"product_id":"just-one","title":"Just One","description":"\u003cp\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eFor 3-7 players, ages 8+, playing time around 20 minutes.\u003c\/span\u003e\u003c\/i\u003e\u003c\/p\u003e\n\u003cp\u003eJust One is a cooperative party game in which you play together to discover as many mystery words as possible. Find the best clue to help your teammate. Be unique, as all identical clues will be cancelled!\u003c\/p\u003e\n\u003cp\u003eA complete game is played over 13 cards. The goal is to get a score as close to 13 as possible. In case of a right answer, the players score 1 point. In case of wrong answer, they lose the current card as well as the top card of the deck. Thus losing 2 points. In case of lack of answer, the players only lose the current card, and therefore only 1 point.\u003c\/p\u003e\n\u003cp\u003eYou have the choice – make the difference!\u003c\/p\u003e","brand":"Repos Production","offers":[{"title":"Default Title","offer_id":29730747646031,"sku":"REPJOEN01","price":19.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/REPJOEN01_1_824f13e4-d621-4f00-bee8-6184fe34391a.webp?v=1766417197"},{"product_id":"telestrations","title":"Telestrations","description":"\u003cp\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eFor 4-8 players, ages 12+, playing time around 30 minutes.\u003c\/span\u003e\u003c\/i\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eDraw what you see then guess what you saw for hilarious and unpredictable outcomes.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003eCasual, family, party and strategy gamers alike all agree that Telestrations is one of the top 10 board games to add to their game collection and game night. It's an engaging game that can be played over and over with many different ages and types of groups and gatherings - it's the perfect group game for game night!\u003c\/p\u003e","brand":"Asmodee Editions","offers":[{"title":"Default Title","offer_id":30195809943631,"sku":"CSGTELE25","price":24.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/telestrations-2025.webp?v=1764677140"},{"product_id":"taco-cat-goat-cheese-pizza","title":"Taco Cat Goat Cheese Pizza","description":"\u003cdiv class=\"panel panel-condensed panel-expandable ng-scope ng-isolate-scope expandable full\"\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003carticle class=\"game-description-body ng-scope\"\u003e\n\u003cdiv class=\"ng-binding\"\u003e\n\u003cp\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eFor 2-8 players, ages 8+, playing time around 10-30 minutes.\u003c\/span\u003e\u003c\/i\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eTaco Cat Goat Cheese Pizza\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis filled to the brim with hand-slapping mayhem! As in\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eSnap\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eDobble\u003c\/em\u003e, each player places a card from their hand face up into a community pile while saying taco\/cat\/goat\/cheese\/pizza in player sequence. When the card matches the mantra — boom! — everyone slaps their hand on the deck, with the last one to slap picking up the cards. Whoever rids themselves of cards first wins!\u003c\/p\u003e\n\u003cp\u003eFor extra fun, special action cards – the gorilla, narwhal, and groundhog — force players to make certain gestures before racing to slap the deck!\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel panel-condensed ng-scope\"\u003e\n\u003cdiv class=\"panel-header panel-header-condensed panel-header-sm\"\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Blue Orange","offers":[{"title":"Default Title","offer_id":39256639275087,"sku":"BLUTACO","price":12.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/pic5197313.png?v=1614959002"},{"product_id":"exploding-kittens-grab-game-edition","title":"Exploding Kittens - Grab \u0026 Game Edition","description":"\u003cp\u003e\u003cem\u003eFor 2-4 players, ages 7+, playing time around 15 minutes.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eThe world's best-selling, last-person-standing game now in a pocket size! Play cards, betray your friends, don't explode!\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003eExploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw, forcing your opponent to draw multiple cards, or shuffling the deck.\u003c\/p\u003e\n\u003cp\u003eThe game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the kitten and exploding in a fiery ball of feline hyperbole.\u003c\/p\u003e","brand":"Exploding Kittens","offers":[{"title":"Default Title","offer_id":41813289173071,"sku":"EKEKGIMP48","price":9.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/exploding-kittens-grab-and-game.webp?v=1716549337"},{"product_id":"sushi-go-10th-anniversary-edition","title":"Sushi Go! 10th Anniversary Edition (Bento Box)","description":"\u003cdiv class=\"panel panel-condensed panel-expandable ng-scope ng-isolate-scope expandable full\"\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003carticle class=\"game-description-body ng-scope\"\u003e\n\u003cdiv class=\"ng-binding\"\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSushi Go! 10th Anniversary Edition\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003efeatures the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eSushi Go!\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ebase game in a numbered limited edition, with the box containing a sushi boat leader marker, wasabi scoring markers, and four packs of dessert cards that can be used instead of the usual strawberry pudding.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel panel-condensed ng-scope\"\u003e\n\u003cdiv class=\"panel-header panel-header-condensed panel-header-sm\"\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cp\u003eFor 2-5 players, ages 7+, playing time around 20 minutes.\u003c\/p\u003e\n\u003cp\u003eSushi Go! is the the super-fast sushi card game, from the designer of Archaeology: The Card Game. You are eating at a sushi restaurant, trying to grab the best combination of sushi dishes as they whiz by. Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favourite nigiri in wasabi to triple its value! And once you've eaten it all, finish your meal with all the pudding you've got! But be careful which sushi you allow your friends to take, it might be just what they need to beat you! Sushi Go! is for 2-5 players aged 7 and up, and takes around 20 minutes.\u003c\/p\u003e","brand":"Gamewrights","offers":[{"title":"Default Title","offer_id":55127216390525,"sku":"CSGSUSHI10","price":29.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/sushi-go-10th-anniversary.webp?v=1737046112"},{"product_id":"five-hundred-year-old-vampire","title":"Five Hundred Year Old Vampire","description":"\u003cdiv style=\"text-align: left;\"\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan style=\"font-size: 0.875rem;\"\u003eEach purchase of this product includes a copy of the \u003cem\u003eLiber Generis Sui\u003c\/em\u003e Keepsake Journal and \u003c\/span\u003e\u003cem\u003eBeguiling Whispers, an\u003c\/em\u003e add-on deck of 36 cards that can be used to \"facilitate multi-cohort play.\" That means that you can have multiple groups of people playing \u003cem\u003eFive Hundred Year Old Vampire\u003c\/em\u003e. \u003c\/strong\u003e\u003c\/p\u003e\n\u003ch1\u003e\u003cspan style=\"font-size: 0.875rem;\"\u003eHow might you live if time was a lie?\u003c\/span\u003e\u003c\/h1\u003e\n\u003cp\u003e\u003cb\u003eFive Hundred Year Old Vampire\u003c\/b\u003e\u003cspan\u003e is a multi-player keepsake role-playing game that adapts the award-winning \u003c\/span\u003e\u003ca href=\"https:\/\/leisuregames.live\/products\/thousand-year-old-vampire\"\u003e\u003cb\u003eThousand Year Old Vampire\u003c\/b\u003e\u003c\/a\u003e\u003cspan\u003e (\u003cstrong\u003eTYOV\u003c\/strong\u003e) by Tim Hutchings into a new collaborative play experience suitable for both fans of \u003c\/span\u003e\u003cb\u003eTYOV\u003c\/b\u003e\u003cspan\u003e and students in an educational setting. \u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eAs in \u003c\/span\u003e\u003cb\u003eTYOV\u003c\/b\u003e\u003cspan\u003e, play in \u003c\/span\u003e\u003cb\u003eFive Hundred Year Old Vampire\u003c\/b\u003e\u003cspan\u003e progresses semi-randomly through prompts answered with writings from the vampire’s perspective, but \u003c\/span\u003e\u003cb\u003eFive Hundred Year Old Vampire\u003c\/b\u003e\u003cspan\u003e also includes player-created artifacts and rules for multi-player vampire Cohorts.  \u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eFive Hundred Year Old Vampire\u003c\/b\u003e\u003cspan\u003e will see the players’ Vampires gradually lose their humanity and struggle to adapt to a changing world. The Vampires will do things the players would not, both monstrous and awe-inspiring, and players will record these deeds through journaling and artmaking. \u003c\/span\u003e\u003c\/p\u003e\n\u003cp class=\"has-text-align-center\"\u003e\u003cstrong\u003e3-5 Players      2-3 Hours      Ages 14 \u0026amp; Up\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch6\u003e\u003cu\u003e\u003cstrong\u003eWhat is a Keepsake Game?\u003c\/strong\u003e\u003c\/u\u003e\u003c\/h6\u003e\n\u003cdiv\u003eThe term “keepsake game” was coined by game designer Shing Yin Khor to describe some of their games, such as \u003ca aria-describedby=\"a11y-external-message\" href=\"https:\/\/shingyinkhor.bigcartel.com\/product\/a-mending\"\u003e\u003cem\u003e\u003cstrong\u003eA Mending\u003c\/strong\u003e\u003c\/em\u003e\u003c\/a\u003e, and those they co-created with Jeeyon Shim, like \u003ca aria-describedby=\"a11y-external-message\" href=\"https:\/\/jeeyonshim.itch.io\/field-guide-to-memory\"\u003e\u003cem\u003e\u003cstrong\u003eField Guide to Memory\u003c\/strong\u003e\u003c\/em\u003e\u003c\/a\u003e. In a keepsake game, players create memorable artifacts, or keepsakes, that they wish to hold on to beyond the end of the game. In \u003cem\u003e\u003cstrong\u003eFive Hundred Year Old Vampire\u003c\/strong\u003e\u003c\/em\u003e, keepsakes take the form of artifacts players create and share with each other throughout the game, and which are collected and celebrated together at the conclusion of the game. In the game, players are encouraged to see the artifacts not as “great works of art” so much as unique tokens of an experience.\u003c\/div\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003ch6\u003e\u003cu\u003e\u003cstrong\u003ePlayer Count and Adaptability\u003c\/strong\u003e\u003c\/u\u003e\u003c\/h6\u003e\n\u003cdiv\u003eEach cohort of \u003cem\u003e\u003cstrong\u003eFive Hundred Year Old Vampire\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis designed for 3-5 players. However, the game has also been designed with classrooms or larger convention play in mind and works well with short campaign and multi-cohort play. In addition, classroom use aligns with both the National Writing Common Core Standards and the National Visual Arts Standards. The game will scale to fit most class sizes, with six cohorts being as easy to facilitate as one. The game is modifiable for many classrooms but is especially strong in visual arts and creative writing spaces.\u003c\/div\u003e\n\u003ch6\u003e\u003cu\u003e\u003cstrong\u003eThe Components\u003c\/strong\u003e\u003c\/u\u003e\u003c\/h6\u003e\n\u003cdiv\u003e\n\u003cul\u003e\n\u003cli\u003eFive (5) decks of prompt cards (237 cards in total), representing the various ages of your Vampires’ existence;\u003c\/li\u003e\n\u003cli\u003eA Prime Vampire deck of sixteen (16) cards, designed by Tim Hutchings, creator of the solo RPG \u003cem\u003e\u003cstrong\u003eThousand Year Old Vampire\u003c\/strong\u003e\u003c\/em\u003e;\u003c\/li\u003e\n\u003cli\u003eA slotted and recessed tray to help keep prompt cards organized for ease of use and storage;\u003c\/li\u003e\n\u003cli\u003eA set of gorgeous dice for advancing your Vampires through the ages (d4, d6, and d8);\u003c\/li\u003e\n\u003cli\u003eA detailed game manual containing all the rules you’ll need for multiplayer Cohort play; and \u003c\/li\u003e\n\u003cli\u003eSix (6) sets of pregenerated characters plus blank character and cohort sheets on a tearaway pad.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003ch6\u003e\u003cu\u003e\u003cstrong\u003eResources\u003c\/strong\u003e\u003c\/u\u003e\u003c\/h6\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca aria-describedby=\"a11y-external-message\" href=\"https:\/\/www.dropbox.com\/scl\/fi\/k0i8c53adhtwju75p2qxi\/FYOV_Core_RulesManual_v031124.pdf?rlkey=s80c6sxwpq2383mlg0k27oo0c\u0026amp;st=vk8a9b5v\u0026amp;dl=0\"\u003eFYOV Game Manual\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca aria-describedby=\"a11y-external-message\" href=\"https:\/\/www.dropbox.com\/scl\/fi\/owoh8awllyrjmvw1kbtpi\/FYOV_Core_PregenPad_v092724rev.pdf?rlkey=4ien0gb3tvkxef6t69ltcl8qk\u0026amp;st=hgkoqf6c\u0026amp;dl=0\"\u003eFYOV Pregen Characters \u0026amp; Blank Character\/Cohort Sheets\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eGame Design and Development:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003ca aria-describedby=\"a11y-external-message\" href=\"https:\/\/www.utoledo.edu\/al\/art\/faculty\/cox.html\"\u003eJason Cox\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArt Director \u0026amp; Artist\u003c\/strong\u003e:\u003cspan\u003e \u003c\/span\u003e\u003ca aria-describedby=\"a11y-external-message\" href=\"http:\/\/goblinprincete.com\/\"\u003eJabari Weathers\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003eListen to designer Jason Cox’s interview on the\u003cspan\u003e \u003c\/span\u003e\u003ca aria-describedby=\"a11y-external-message\" href=\"https:\/\/beyondsolitaire.buzzsprout.com\/1091807\/12186043-episode-102-jason-cox-on-five-hundred-year-old-vampire\"\u003eBeyond Solitaire podcast\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003eabout\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eFive Hundred Year Old Vampire\u003c\/strong\u003e!\u003c\/p\u003e\n\u003c\/div\u003e","brand":"Central Michigan University Press","offers":[{"title":"Default Title","offer_id":55449740116349,"sku":null,"price":48.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/FYOV_BoxMockUp_Square_BaseFile_1024x1024_2x_93f17f02-d76f-4c19-b6ab-36589eb2c933.webp?v=1741274537"},{"product_id":"colt-express-1","title":"Colt Express","description":"\u003cp\u003e\u003cstrong\u003e\u003cspan style=\"color: #0000ff;\"\u003eDemonstration copy available in store - Try before you buy!\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eFor 2-6 players, ages 10+, playing time around 40 minutes.\u003c\/p\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003carticle class=\"game-description-body ng-scope\"\u003e\n\u003cdiv class=\"ng-binding\"\u003e\n\u003cp\u003eOn the 11th of July, 1899 at 10 a.m., the Union Pacific Express has left Folsom, New Mexico, with 47 passengers on board. After a few minutes, gunfire and hurrying footsteps on the roof can be heard. Heavily armed bandits have come to rob honest citizens of their wallets and jewels. Will they succeed in stealing the suitcase holding the Nice Valley Coal Company's weekly pay, despite it having been placed under the supervision of Marshal Samuel Ford? Will these bandits hinder one another more than the Marshal since only the richest one of them can come out on top?\u003c\/p\u003e\n\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eColt Express\u003c\/strong\u003e\u003c\/em\u003e, you play a bandit robbing a train at the same time as other bandits, and your goal is to become the richest outlaw of the Old West. The game consists of five rounds, and each round has two phases:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePhase 1: Schemin'\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eEach player plays 2-5 action cards on a common pile, with the cards being face up or face down depending on the type of the round. Instead of playing a card, a player can draw three cards from her deck.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePhase 2: Stealin'\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eThe action cards are carried out in the order they were played, with a player's best laid plans possibly not panning out due to mistakes and oversights!\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThe game takes place in a 3D train in which the bandits can move from one car to another, run on the roof, punch the other bandits, shoot them, rob the passengers, or draw the Marshal out of position. The train has as many cars as the number of players, and each car is seeded with gems, bags of loot or suitcases at the start of play.\u003c\/p\u003e\n\u003cp\u003eEach player starts a round with six cards in hand, with each card showing one of these actions. At the start of a round, a round card is revealed, showing how many cards will be played; whether they'll be played face up or face down, or individually or in pairs; and what action will occur at the end of the round (e.g., all bandits on top of the train move to the engine). You can pick up loot, gems or suitcases only by playing a \"steal\" card when you're in a train car that holds one of these items — but since everyone is planning to get these goods, you'll need to move, punch and shoot to get others out of your way. You can punch someone only in the same car as you, and when you do, the other bandit drops one of the goods he's collected and is knocked into an adjacent car.\u003c\/p\u003e\n\u003cp\u003eEach player's character has a special power, such as starting the round with an extra card, playing your first card face down, or pocketing a bag of loot when you punch someone instead of letting it hit the ground.\u003c\/p\u003e\n\u003cp\u003eYou can shoot someone in an adjacent car or (if you're running on top of the train) anyone in sight, and when you do, you give that player one of your six bullet cards; that card gets shuffled in the opponent's deck, possibly giving her a dead card in hand on a future turn and forcing her to draw instead of playing something. 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