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With no new high-quality games system aimed specifically at the Ancient and Medieval wargamer for over 10 years, this product will fill the gap this market has been waiting for. Tested and created by esteemed wargaming experts, this series includes a rules book detailing the gaming system, and accompanying army lists providing player support for deciding on which armies to take into combat. Field of Glory will provide a clear, enjoyable gaming system; a well-designed, visually stunning and comprehensive rulebook, with clear miniature photographs and diagrams for definitive rules support; detailed Osprey artwork which will provide painting reference and bring the past to life; an overview of the history of this world of warfare, accompanied by period illustrations and photographs; organisation tables and a background to the men who fought on the ground.\u003c\/p\u003e\n\u003cp\u003eContents * Introduction * The Basics * Battle Groups * Command and Control * Playing the Game * General Movement Rules * Impact Phase * Manoeuvre Phase * Shooting Phase * Melee phase * The Combat Mechanism * Joint Action Phase * Battle Group Deterioration * Victory and Defeat * Special Features * Appendix 1: Scales, Base Sizes and Detailed Troop Types * Appendix 2: Battlefield Terrain, Visibility and Disorder Effects * Appendix 3: Glossary of Terms * Appendix 4: Full Set Up Rules * Appendix 5: Army Composition and the Points System * Appendix 6: Choosing, Painting and Using Your Army * Appendix 7: Examples of Unusual Situations * Appendix 8: Full Turn Sequence * Index * Reference Sheets\u003c\/p\u003e","brand":"Osprey Games","offers":[{"title":"Default Title","offer_id":30597077322,"sku":"","price":18.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/field_of_glory_osprey_facbc7a0-ac41-4829-a173-380d0789080a.jpg?v=1569058396"},{"product_id":"ancient-field-of-glory-swords-and-scimitars","title":"Field of Glory: Swords and Scimitars","description":"\u003cp\u003eFields of Glory Supplement by Osprey Publishing Field of Glory The Crusades Army List (Field of Glory 4) Relive the epic conflict between the Christian west and Islamic east in this new Field of Glory Companion, Swords and Scimitars, which provides accessible, detailed army listings for the Crusades, covering conflicts such as Saladin's devastating victory at Hattin, the siege of Jerusalem and Richard the Lionheart's Third Crusade. 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It uses many of the successful mechanisms introduced in Ruga-Ruga Publications� 19th century African rule set, �Death In The Dark Continent�, but adopts an entirely new close combat system which reflects the crucial importance of hand-to-hand fighting in ancient warfare.\u003c\/p\u003e\n\u003cp\u003eThe aim is to produce a game suitable for an evening�s entertainment with modest sized armies of between one and two hundred figures. So, in the interests of speed and ease of play, the proliferation of troop and weapon categories have been kept to a minimum and the command system simplified as far as possible, while retaining the flavour of the period and the individual armies. This approach can often give a more realistic game than more complicated systems, as it allows tactical situations to develop and reduces the need to decide the battle by a headlong charge before you run out of time. 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Event Cards provide both random events (such as storms at sea, bad omens, the crippling plague at Athens, etc.) and strategic targets (city betrayals, rebellion of Athenian regions, Persian support, the Sicilian Expedition, among others). Fleet units represent 25 triremes, the light war galleys of the ancient Mediterranean, plus associated transport vessels. Hoplite units represent 1,000 heavily-armored Greek infantrymen. Each cavalry unit represents about 400 men and horses. Light infantry includes all types of lightly armored footsoldiers, including missile troops and barbarians, with each unit representing between 1,000 and 5,000 men. The rules allow for historically accurate periods of peace, where both sides caught their breath while preparing for a renewed struggle. The Epic of the Peloponnesian War is a complete simulation of this conflict. 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Quite an ambitious undertaking for one game, yet Commands \u0026amp; Colors by design is a unique historical game system which allows players to effectively portray stylized battles from this time in history. The 15 battles, showcased in the scenario booklet, although stylized, focus on important terrain features and the historical deployment of forces in scale with the game system. The battles include Bagradas, Cannae, and Zama.\"\u003c\/p\u003e\n\u003cp\u003e\"The scale of the game fluctuates from battle to battle. For some scenarios, an infantry unit may represent a legion of fighters, while in other scenarios a unit may represent just a few brave warriors. But the tactics you need to execute conform remarkably well to the advantages and limitations inherent to the various units, their weapons, terrain and time.\"\u003c\/p\u003e\n\u003cp\u003e\"Unlike its older brother,\u003cspan\u003e \u003c\/span\u003eBattle Cry\u003cspan\u003e \u003c\/span\u003eby\u003cspan\u003e \u003c\/span\u003eAvalon Hill Games, Inc.,\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eCommands \u0026amp; Colors: Ancients\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis moderately more complex and contains additional historical details without the battlefield clutter. Most scenarios will still play to a conclusion in less than an hour.\"\u003c\/p\u003e\n\u003cp\u003e\"The command card system, drives movement, creates a true fog of war and presents both challenges and opportunities. 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In the wider wargame world �ancient� rules are generally perceived to cover the whole sweep of history from 3000 BC to 1500 AD. This has led to some strange effects, such as earnest arguments over the relative merits of the Roman legionary and the Agincourt era French man at arms. It is not our place to question the logic of such discussions, but they are not for us. 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Army lists featured in the section include: Achaemenid Persian Empire, Early Hoplite Greek, Early Spartan, Early Carthaginian, Later Hoplite Greek (including Athenian, Argive, Theban and Phokian), Later Spartan, Syracusan\/Siciliot, Elymian\/Sikel\/Sicanian, Thessalian and Illyrian.\u003c\/p\u003e\n\u003cp\u003eThe Fall of Persia The final part of the book charts the rise of Macedon and Alexander the Great and his destruction of the Persian Empire and expansion of the Macedonian Empire. It features the following army lists: Rise of Macedon, Later Achaemenid Persian, Alexandrian Macedonian and Ancient Indian.\u003c\/p\u003e","brand":"Great Escape Games","offers":[{"title":"Default Title","offer_id":30601611082,"sku":"","price":10.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/RaFoPersia_3e30392f-1274-4d1d-9335-719cd9f495da.jpg?v=1569058393"},{"product_id":"ancient-hail-caesar-army-lists-vol-1-biblical-classical","title":"Hail Caesar: Army Lists Vol 1 - Biblical \u0026 Classical","description":"\u003cp\u003eSoftcover Hail Caesar Sourcebook from Warlord Games\u003c\/p\u003e\n\u003cp\u003eIn this, the first expansion for Hail Caesar, Rick presents no less than 63 army lists for the Biblical and Classical periods along with points costs and army composition. It is also replete with the imgaes of fantastic armies that you can expect from a Warlord Games book. The armies covered are: - Biblical Old and Middle Kingdom Egypt Nubian Akkad and Sumer Early Arab Raiders Amorite Babylonia Canaanites Hittites Mitanni Mycenean and Minoan New Kingdom Egyptian Early Assyrian North European Bronze age Libyan Sea Peoples Israel and Judeah Assyrian Empire Neo-Babylonian Urartu\u003c\/p\u003e\n\u003cp\u003eClassical Scythian Saite Egyptian Lydian Kyrenean Greek Early Achaemenid Persian Early Carthaginian Hoplite Greek Thracian Samnites Later Hoplite Greek army Pauravan and Mauryan Indians Syracusian Camillan Rome Gauls Illyrian Later Achaemenid Persian Alexandrian Macedonian Qin China Alexander's Successors Hellenistic Greek Bactrian Grek Carthaginian Galatians Parthians Republican Rome Numidian Merotic Kushite Spanish Late Macedonian Seleucid Ptolemaic Han China Pyrrhic Celtiberian Early German Maccabean Jewish Sarmatians Artaxiad Armenian Ancient Britons Mithandric Pontic Dacian Marian Roman Imperial Roman Jewish Revolt Kushan\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":30601613450,"sku":"","price":19.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/HailCaesar-Army_Lists1_5b28ef49-b6fa-4c30-b2b7-ea568eb60a6b.jpg?v=1569058573"},{"product_id":"commands-colors-expansion-6-spartan-army","title":"Commands \u0026 Colors Ancients Expansion 6: Spartan Army","description":"\u003cp\u003eCommand \u0026amp; Colors: Ancients Expansion from GMT \"We are Sparta\"\u003c\/p\u003e\n\u003cp\u003eMore than a line from a movie, The Spartan Army is the sixth expansion for the Commands \u0026amp; Colors: Ancients game system.  The Spartan Army expansion features over 20 scenarios, which focus on a period of time from 669 BC to 338 BC. In the early battles of Sparta against Argive, we see the development of Hoplite armies. We then move onto the war with the Persian Empire and take a closer look at the battle of Thermopylae, 480 BC. During the Peloponnesian Wars, Sparta takes a leader position among the Peloponnesian states, which would last for almost two centuries. Finally there is a shift in power away from Sparta during the battles of the Theban Era and the rise of Macedon.  The Spartan Army expansion also provides all the blocks and stickers needed to field a Spartan Army and its allies to oppose the armies from Commands \u0026amp; Colors: Ancients - Expansion #1 - Greek vs Eastern Kingdoms. As well as one sheet of 15 new double sided Terrain Tiles.  Rules-wise, if you are familiar with Commands \u0026amp; Colors: Ancients, you'll have no trouble at all learning the special rules for Hoplite infantry, for the basic game mechanics remain unchanged. Battle dice still resolve combat quickly and the Command cards provide an element of luck that creates a fog of war and presents players with both challenges and opportunities for victory.  As with all Commands \u0026amp; Colors: Ancients expansions to date, the tactics you will need to execute with thees Hoplite armies will conform remarkably well to the advantages and limitations inherent to these historical units, their weapons, the terrain and history.  A special thanks goes out to Pat Kurivial, Miguel Marqu s, Dan Fournie and all at GMT for their efforts and enthusiasm to bring forth another outstanding expansion for Commands \u0026amp; Colors: Ancients. Welcome once again to the funE Enjoy!  Contents: Rule\/Scenario Booklet that features 26 historical scenarios 1 Reference Card 228 Blocks Block Label sheets 2 Terrain Tile Sheets: each contains 15 double-sided Terrain Tiles\u003c\/p\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":30601685898,"sku":"","price":44.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/CandC_Anc_Exp6_2b452875-9baa-46f7-9ba2-dbcb7a540040.jpg?v=1569058332"},{"product_id":"ancient-clash-of-empires","title":"Clash of Empires - reduced","description":"\u003cp\u003eAncient Wargames Rules. Great Escape Games.\u003c\/p\u003e\n\u003cp\u003eClash of Empires is the tabletop wargaming rules for battles from deepest antiquity to the Medieval era using armies of model soldiers. Complete rules on how to play including clear diagrams and tactical tips; rules cover the organisation of units, movement, manoeuvre, orders, shooting, hand-to-hand combat and morale. The advanced rules cover different weapon types, skirmishers, chariots, elephants and artillery. Unit special rules detail different formations and fighting styles used by soldiers throughout history. The Generals and commanders section shows how these characters influence the battle andaffect the morale and discipline of their troops. Armies of Antiquity Clash of Empires is filled with beautifully painted miniatures and armies throughout the book. Included is a section on setting up a game, including elements such as strategy rating, flanking marches and victory points. Each of the four scenarios are presented with guides on the forces available, terrain placement, army deployment and victory conditions. The Wars of Imperial Rome section details how to construct your armies for Clash of Empires and includes lists for Early Imperial Rome, Ancient Germans, Ancient British, Caledonians and Dacians. Also includes an allied section for using Sarmatians and Gauls plus army options for representing the civil wars of 69-70 CE and the Batavian Revolt.\u003c\/p\u003e","brand":"Great Escape Games","offers":[{"title":"Default Title","offer_id":30601830090,"sku":"","price":10.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Clash_of_Empires_8ca8aa70-38b2-4243-8a5c-6720eb999ee3.jpg?v=1569058397"},{"product_id":"ancient-hail-caesar","title":"Hail Caesar","description":"\u003cp\u003eAncient Wargames Rules. Warlord Games. Hail Caesar is written by the hugely talented Rick Priestley who is something of an expert in Ancients gaming. Partly because of his studying in antiquities but some would say that it�s also because he was there for the most part.\u003c\/p\u003e\n\u003cp\u003eSo aside from firsthand experience of classical civilisations what else do you get?\u003c\/p\u003e\n\u003cp\u003e- A 200 page full colour, hardback rulebook - By the award winning team that produced Black Powder - Covers gaming in periods from biblical times to the Crusades\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":30601832074,"sku":"","price":29.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/hail-ceasar_17f3a19d-244a-4a70-914c-800890ad7b41.jpg?v=1569058399"},{"product_id":"hail-caesar-romes-dacian-wars","title":"Hail Caesar: Rome's Dacian Wars","description":"\u003cp\u003eWarlord Games\u003cbr\u003e Miniature Wargames Supplement\u003c\/p\u003e\n\u003cp\u003eAt the end of the first century AD, the Roman Empire was the greatest military power the world had ever seen. All of Western Europe south of the Rhine and the Danube, southern Britain, North Africa, Egypt, the Balkans and most of the Levant was under its control. The mighty Roman army and its legions had rarely known defeat in living memory � and never for very long.\u003c\/p\u003e\n\u003cp\u003eOne upstart state and its wily, aggressive leader refused to bend the knee. For almost twenty years, and against all odds, King Decebalus of Dacia defied Rome from his fortress capital deep within the Carpathian Mountains. Composed of thousands of savage tribesmen, heavily armoured Sarmatian lancers and even captured Roman weapons, Dacia�s armies proved to be powerful enough to keep the legions at bay. All this was to change with the ascension of the soldier-emperor Trajan, leading to one of antiquity�s greatest conflicts � the Dacian Wars.\u003c\/p\u003e\n\u003cp\u003eThis supplement for Hail Caesar focuses on Rome�s wars under Trajan against the Dacians and their Sarmatian allies. Featured battles include the Battle of Adamclisi, the Battle of Tapae and the Siege of Sarmizegetusa Regia. Also included are rules for playing skirmish games, fighting sieges and using warships, as well as campaign and hobby ideas.\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":30602503434,"sku":"","price":17.5,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/romes_dacian_wars_90ddbb63-0287-48ab-af6d-1f4ecba39a26.jpg?v=1569058400"},{"product_id":"concordia","title":"Concordia","description":"\u003cp\u003e\u003ca href=\"https:\/\/www.shutupandsitdown.com\/games\/concordia\/\" target=\"_blank\"\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/susd_recommends_alt_clear_720_small.png?v=1485779305\" alt=\"\"\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003eFor 2-5 players, ages 13+, playing time around 90 minutes +.\u003c\/p\u003e\n\u003cp\u003e2,000 years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor - all to gain the chance to emerge victorious!\u003c\/p\u003e\n\u003cp\u003eCONCORDIA is a peaceful strategy game of economic development in Roman times for 2 to 5 players age 13 and up. Instead of luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them!\u003c\/p\u003e","brand":"PD Verlag","offers":[{"title":"Default Title","offer_id":30602792010,"sku":"PDVCONC","price":49.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/pic3453267.jpg?v=1631359686"},{"product_id":"hail-caesar-germania","title":"Hail Caesar: Germania","description":"\u003cp\u003eWarlord GamesHail Caesar Supplement\u003c\/p\u003e\n\u003cp\u003eThis 56-page sourcebook, written by Neil Smith, chronicles the devastating blow suffered by the Romans in the Teutoberger Wald at the hands of the Germanic tribes led by Arminius. The battle, also known by the Romans as the Varian Disaster, saw the Germans ambush and destroy three Roman legions and their supporting troops. The book covers both the battle and the aftermath � a period that was something of a watershed for Rome�s ambitions in Germany�\u003cbr\u003e Germania also covers the varying tribes that made up the Germanic forces as well as scenarios and special rules.\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":30602947018,"sku":"","price":17.5,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Germania_9832db6b-59bc-45b5-bb8d-16bc36fc5ab1.jpg?v=1569058399"},{"product_id":"commands-colors-ancients-expansions-2-3-combo","title":"Commands \u0026 Colors: Ancients Expansions 2 \u0026 3 Combo","description":"\u003cp\u003eThis is a game expansion, NOT a complete game.\u003c\/p\u003e\n\u003cp\u003eNote (from publisher) on Combo 2 \u0026amp; 3 reprint Edition: With both of these modules out of stock and the mounted map originally included in them now available in the main C\u0026amp;C: Ancients game (and separately from publisher), we have decided to combine the two modules into one boxed pack and remove the mounted board to get you guys as inexpensive a reprint edition as possible. Exact components are listed below. Enjoy!\u003c\/p\u003e\n\u003cp\u003eCOMPONENTS\u003cbr\u003e\u003cbr\u003e 457 red, green, gray and black blocks\u003cbr\u003e 1 sheet terrain tiles\u003cbr\u003e 7 sheets of labels\u003cbr\u003e 2 reference cards\u003cbr\u003e 1 combined rule and scenario book\u003c\/p\u003e\n\u003cp\u003eFriends, Romans and countrymen lend me your ears ...\u003c\/p\u003e\n\u003cp\u003eSome of you have already discovered that Commands \u0026amp; Colors: Ancients is much more than a game. It is an expandable game system that allows players to fight historical Ancient battles.\u003c\/p\u003e\n\u003cp\u003eImperial Rome and The Barbarians is the second expansion to Commands \u0026amp; Colors: Ancients. In this second expansion you will find historical battles that focus on Rome and the early Gallic invasion, invasion of the Northmen, the Servile War (Spartacus), Caesar's conquest of Gaul, the Roman Civil Wars and much more.\u003c\/p\u003e\n\u003cp\u003eShowcased in the second expansion, are over 20 scenarios that range from 390 BC (Allia River) to 9 AD (Teutoburger Wald), and all the blocks and labels you need to field the Roman and Barbarian forces to fight out these battles. By now, you know we can do this, because Commands \u0026amp; Colors: Ancients by design is a unique historical game system that allows players to effectively portray stylized Ancient battles that play to a conclusion in less than an hour.\u003c\/p\u003e\n\u003cp\u003eImperial Rome and The Barbarians will feature at least one new unit type as well as several 'specialty' units and leaders (Briton Chariots, Legionaries using the pilum, and Caesar, for example). Each of these operates within the confines of the original system rules, with only slight modifications to reflect their historical abilities and importance. So, rules-wise, if you've played Commands \u0026amp; Colors: Ancients, you'll have no trouble at all learning the few special rules for these new types of units.\u003c\/p\u003e\n\u003cp\u003eThe battle dice resolve combat quickly and the Command cards provide an element of luck that creates a fog of war and presents players with both challenges and opportunities for victory. Yet the tactics you need to execute conform remarkably well to the advantages and limitations inherent to the various Ancient units, their weapons, terrain and the history.\u003c\/p\u003e\n\u003cp\u003eWelcome again and Enjoy!\u003c\/p\u003e\n\u003cp\u003e- Richard Borg\u003cbr\u003e \u003cbr\u003e List of included Battles:\u003cbr\u003e \u003cbr\u003e -------------------------------------------------\u003c\/p\u003e\n\u003cp\u003eALEA JACTA EST! (The die is cast - a phrase near and dear to wargamers). Julius Caesar spoke this phrase as his legions crossed the Rubicon, sparking the Second Roman Civil War. Leading the most capable combat-hardened veteran legions in the Roman Army, Caesar set out to subdue his numerically superior opponents - and succeeded!\u003c\/p\u003e\n\u003cp\u003eThe Roman Civil Wars is the third expansion to Commands \u0026amp; Colors: Ancients. In this expansion you will find historical battles that focus not only on the most famous of the Civil Wars, but also the earlier First Civil War, and the Sertorian War in Spain where Quintus Sertorius, a gifted soldier-in-exile, defeated several larger Roman armies sent against him, until killed in 72 BC by assassins.\u003c\/p\u003e\n\u003cp\u003eExpansion #2: Rome and the Barbarians has been modified from its original configuration by the addition of a mounted battle board - an item requested by many of you - and a sheet of terrain tiles containing some new terrain types and some additional original tiles. To keep the P500 cost unchanged, the 110+ blocks needed for the Roman Civil War battles have been shifted to Expansion #3 set.\u003c\/p\u003e\n\u003cp\u003eExpansion #3: The Roman Civil Wars will provide all the gray and red blocks and stickers needed to field two full opposing Roman armies when combined with the gray Republican Roman army from Commands \u0026amp; Colors: Ancients, and the red Marian Roman army from Expansion #2: Rome and the Barbarians. There will be at least 16 scenarios that range from 82 BC (Aesis River) to the Battle of Munda in 45 BC.\u003c\/p\u003e\n\u003cp\u003eThe Roman Civil Wars will feature familiar units with new capabilities. The Roman legions have evolved into the deadly fighting units of legend. In terms of Commands and Colors performance, the medium infantry units (representing less experienced legions) and heavy infantry units (representing the veteran legions) will now be able to move two hexes without engaging in close combat, or still move one hex and have close combat (as well as throwing their pilum - a capability acquired in Expansion #2: Rome and the Barbarians). You will be able to fight battles with medium and heavy infantry as you have never fought them before!\u003c\/p\u003e\n\u003cp\u003eRules-wise, if you've played Commands \u0026amp; Colors: Ancients, you'll have no trouble at all learning the few special rules for these legionary infantry units, for the basic mechanics remain unchanged. The battle dice resolve combat quickly and the Command cards provide an element of luck that creates a fog of war and presents players with both challenges and opportunities for victory. Yet the tactics you need to execute conform remarkably well to the advantages and limitations inherent to the various Ancient units, their weapons, terrain and the history.\u003c\/p\u003e\n\u003cp\u003eBut that's not all... GMT is also going to include another mounted mapboard in Expansion #3, configured to be mated to the mounted board from Expansion #2. In addition the Commands \u0026amp; Colors: Epic Ancients new Command rules for fighting large-scale historical battles will provide those of you interested in fighting truly large-scale, multi-player, ancient battles the perfect and unique opportunity to do so with a number of your friends.\u003c\/p\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":30603415370,"sku":"","price":52.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/candc-ancients-expns-2-3_3f70168a-73fb-4e51-81e9-032d8ba548c6.jpg?v=1569058394"},{"product_id":"concordia-brittania-germania","title":"Concordia: Brittania \u0026 Germania","description":"\u003cp\u003e\u003cem\u003eThis is a game expansion, NOT a complete game.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eConcordia: Britannia Expansion features a double-sided map for Concordia.\u003c\/p\u003e\n\u003cp\u003eThe Britannia map offers tight play with only 23 cities in ten provinces. Players start in London and Boulogne, expanding Britannia from the south.\u003cbr\u003e The Germania map features 30 cities in twelve provinces again. The additional castles, different starting positions, and sea colonists moving along rivers bring new options into play.\u003c\/p\u003e","brand":"PD Verlag","offers":[{"title":"Default Title","offer_id":30603515850,"sku":"PDVCONCBG","price":17.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/concordia-brittania-germania_0f653e0f-2d40-4a7a-8c48-a5b3c8e8ecf4.jpg?v=1569058307"},{"product_id":"phalanx-module-great-battles-of-alexander-expansion-not-needed-for-deluxe-edition","title":"Phalanx Module: Great Battles of Alexander expansion (not needed for Deluxe edition)","description":"\u003cp\u003eCOMPONENTS\u003cbr\u003eCOUNTERS 140 full-colour two-sided counters, including: 10 full-colour two-sided double-size counters\u003cbr\u003eMAP Two 22x17\" maps, one each for Mantinea and Sellasia (printed on one 22x34\" sheet)\u003cbr\u003eOTHER 8-page Rule Book\u003c\/p\u003e\n\u003cp\u003eThis is a game expansion, NOT a complete game\u003c\/p\u003e\n\u003cp\u003eNOT NEEDED WITH DELUXE GREAT BATTLES OF ALEXANDER\u003c\/p\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":30603790666,"sku":"GMT9703-14","price":15.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/GBA_PHALANX_2fd7b9d1-7d40-4a0d-ab7c-0532b8312912.jpg?v=1569058404"},{"product_id":"concordia-salsa","title":"Concordia: Salsa","description":"\u003cdiv class=\"panel panel-condensed panel-expandable expandable full\" gk-expandable-geekitem=\"description\" expandable-height=\"300px\"\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003e\"Salsa\" is the Latin word for \"salted\", and in the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eConcordia: Salsa\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eexpansion for\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eConcordia\u003c\/em\u003e, players will discover:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eTwo new maps: \"Byzantium\" and \"Hispania\"\u003c\/li\u003e\n\u003cli\u003eWooden pieces for a sixth commodity: salt\u003c\/li\u003e\n\u003cli\u003eCity tokens for additional salt cities\u003c\/li\u003e\n\u003cli\u003e27 Forum Cards for new strategies to follow\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThe cards are all different, can be acquired during the game, and salt your game with new strategic challenges! Some cards have permanent effects, others return to stack after using. Both the sixth commodity and the new cards can be played with the base game and the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBritannia\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eexpansion as well, thus giving even more variety.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel panel-top game-awards panel-condensed\" ng-if=\"awardsctrl.honors.length\"\u003e\u003c\/div\u003e\n\u003cbr\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"PD Verlag","offers":[{"title":"Default Title","offer_id":30604402314,"sku":"","price":34.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/concordia-salsa_2de6304b-2f80-4874-9687-5b854fddc7f5.png?v=1569058213"},{"product_id":"hail-caesar-age-of-caesar","title":"Hail Caesar: Age of Caesar","description":"\u003cspan\u003eGaius Julius Caesar was surely the most famous Roman of all time – conqueror, statesman and founder of an empire that would shape the destiny of the world. What’s more, we know just how great a commander he was because he took the trouble to write and tell us so, recording his heroic exploits in all their gloriously impressive detail.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eJoin the mighty Caesar at the beginning of his glittering career of conquest and refight one of his most famous battles against those heinous enemies of civilisation, the dreaded Germans led by none other than that ambitious fiend \u003c\/span\u003e\u003cspan id=\"2!83165-info\"\u003eAriovistus of the Suebi.\u003cbr\u003e\u003cbr\u003eMarch with Caesar’s legions into the land of implacable savages as our hero subjugates the barbarous Gauls and confronts that most dangerous of moustachioed monstrosities the treacherous chieftain of the Arverni tribe, Vercingetorix.\u003cbr\u003e\u003cbr\u003eCross the Rubicon and cast your own dice as Caesar pursues his rival Romans across continents in the Roman Civil War, facing his most deadly challenge yet in the form of famed conqueror of the East, Pompey the Great. Fight by Caesar’s side as he wages war for mastery of the Roman World upon battlefields soaked in Roman blood.\u003cbr\u003e\u003cbr\u003eRegretfully we cannot tarry, as did Caesar, in the arms of Egypt’s beautiful Queen Cleopatra, but we can join him for the concluding battles of the Civil War in Africa, where we shall at last confront Caesar’s relentless opponents together with the armies of that inveterate enemy of Rome, King Juba of Numidia.\u003cbr\u003e\u003cbr\u003eWith this supplement for Hail Caesar we invite you to come, see and conquer for yourself in a series of new scenarios representing key battles in the career of Julius Caesar. We take a detailed look at the armies of Rome and her enemies, and we consider the lives of some of the greatest Roman commanders of them all, together with suitable rules to represent them on the tabletop.\u003cbr\u003e\u003cbr\u003eA copy of the Hail Caesar rulebook is required to use this supplement.\u003c\/span\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":33026232266,"sku":null,"price":17.5,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Hail_Caesar_Age_of_Caesar_9a9ac512-4e82-4972-9814-fecf19fcbad9.jpg?v=1569058443"},{"product_id":"basic-impetus-2-0","title":"Basic Impetus 2.0","description":"\u003cp\u003eTen years after the release of the first edition, we are pleased to present Basic Impetus 2.0, a flexible, innovative and fast play system provided with 340 army lists ranging from Sumerian to Renaissance.\u003c\/p\u003e","brand":"Impetus","offers":[{"title":"Default Title","offer_id":36922601290,"sku":"","price":24.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Basic_Impetus_2_166ee8bc-64fd-4d76-a4a5-3d882133c34b.jpg?v=1569058451"},{"product_id":"simple-great-battles-of-history-2nd-edition-expected-in-stock-on-31st-may","title":"Simple Great Battles of History - 2nd Edition (2016)","description":"\u003cdiv\u003e\u003cspan face=\"Palatino Linotype\" size=\"3\" style=\"font-family: 'Palatino Linotype'; font-size: medium;\"\u003e\u003cstrong\u003eSimple GBoH 2nd Edition Highlights\u003c\/strong\u003e\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan\u003eThe ZOC Rules were modified to address some odd looking situations that can arise during play, and to simplify the rules language. ZOC effects have been aligned with the standard game. Shock is now mandatory for active units that have enemy units in their ZOC; being in an enemy ZOC is not relevant.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003eAn In Command unit may leave a hex adjacent to an enemy unit, but cannot move adjacent to an enemy unit during that Player Turn. Out of Command units are pinned to the hex they are in if adjacent to enemy unit but may change facing.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003eTwo-hex units may Reverse Face in reaction to enemy movement in a similar manner to single-hex units, albeit with a higher cost of failure.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003eOffensive Javelin Missile Fire is limited to H\u0026amp;R Tactics and defensive (reaction) Javelin Missile Fire as Return Fire against H\u0026amp;R Javelin fire only.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003eElephant Screens are now active in Reaction Fire.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003eThe Elephant Rampage DR generated by a Missile hit has been removed; Elephant units incur 2 Hits instead (as do Chariot units). Elephants do not Retreat from Shock, but instead incur 2 Hits.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003eWeapons System Matrix reworked to better reflect the results from the standard game tables. Certain types (Archers, etc.) are no longer Shock capable.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003eShock Resolution \u0026amp; Results: Hits and Moving DRMs have been eliminated along with the Reduction result.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003eColumn Movement rules brought up to date.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cspan\u003e\u003cstrong\u003ePlaybook Changes\u003c\/strong\u003e\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan\u003eSPQR, Alexander (including the two new scenarios), and Caesar\/Gaul scenarios modified to match the current editions of those volumes.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003eMost scenarios have modifications to the Formation charts, Seizure Ratings, and\/or special rules.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003eSummary page with modifications to Simple GBoH scenarios published in other volumes\/modules and C3i\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003cspan face=\"Palatino Linotype\" size=\"3\" style=\"font-family: 'Palatino Linotype'; font-size: medium;\"\u003e\u003cspan\u003e \u003c\/span\u003e\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cspan face=\"Palatino Linotype\" size=\"3\" style=\"font-family: 'Palatino Linotype'; font-size: medium;\"\u003e\u003cspan\u003eSimple Great Battles of History\u003c\/span\u003e (Simple GBoH) allows gamers to recreate the significant battles of the ancient Western world covered by GMT's Great Battles of History (GBoH) Series. \u003cspan\u003eSimple GBoH\u003c\/span\u003e is designed for players who want a faster, less die-roll-heavy version of the \u003cspan face=\"Palatino Linotype\" style=\"font-family: 'Palatino Linotype';\"\u003e\u003cspan\u003eGBoH\u003c\/span\u003e \u003c\/span\u003esystem, while retaining as much of the historical flavor and insight of the original rules. These rules and its companion playbook cover all the battles published in \u003cspan\u003eDeluxe Great Battles of Alexander\u003c\/span\u003e, \u003cspan\u003eSPQR\u003c\/span\u003e, \u003cspan\u003eCaesar: The Civil Wars\u003c\/span\u003e, \u003cspan\u003eCaesar: Conquest of Gaul\u003c\/span\u003e, \u003cspan\u003eCataphract\u003c\/span\u003e, and all their related modules. The battles presented in \u003cspan\u003eC3i\u003c\/span\u003e are published in the \u003cspan\u003eSimple GBoH Battle Manual\u003c\/span\u003e.\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cspan face=\"Palatino Linotype\" size=\"3\" style=\"font-family: 'Palatino Linotype'; font-size: medium;\"\u003e\u003cspan\u003e\u003c\/span\u003e \u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cspan face=\"Palatino Linotype\" size=\"3\" style=\"font-family: 'Palatino Linotype'; font-size: medium;\"\u003e\u003cspan\u003eIMPORTANT NOTE:\u003c\/span\u003e This rules book is self-contained; you do not need the original GBoH rulebooks to play this version...although the former does contain interesting Design and Historical notes. Most of the rules and mechanics which are part and parcel of all previous \u003cspan\u003eGBoH\u003c\/span\u003e series land battles have either been changed or are not here anymore.\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e \u003c\/div\u003e\n\u003cdiv\u003e\n\u003ch1\u003e\u003cspan face=\"Palatino Linotype\" style=\"font-family: 'Palatino Linotype';\"\u003eGame Components\u003c\/span\u003e\u003c\/h1\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan face=\"Palatino Linotype\" size=\"3\" style=\"font-family: 'Palatino Linotype'; font-size: medium;\"\u003e16-page Rule Book\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan face=\"Palatino Linotype\" size=\"3\" style=\"font-family: 'Palatino Linotype'; font-size: medium;\"\u003e52-page Play Book\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan face=\"Palatino Linotype\" size=\"3\" style=\"font-family: 'Palatino Linotype'; font-size: medium;\"\u003e1 11x17\" Charts and Tables folio\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003c\/div\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":42017386132,"sku":"GMT1710","price":19.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/simple01_600x600_793f6b9f-aeb4-4629-8da6-20c10e8c0409.jpg?v=1684765316"},{"product_id":"poseidons-warriors","title":"Poseidon's Warriors","description":"\u003cp\u003eClassical Naval Warfare 480-31 BC\u003c\/p\u003e\n\u003cp\u003ePoseidon's Warriors is a set of wargaming rules for large-scale naval actions between fleets of Classical galleys from the Greek and Persian clash at the battle of Salamis to the battle of Actium that decided the fate of Rome. With so many of these battles taking place around islands or in narrow channels and shallow waters, sneaky tactics and cunning manoeuvres are a hallmark of warfare of this era, and the rules use an integrated turn system to allow a commander to position ships to go in and ram without being rammed in return, or to employ feints and traps to tempt the enemy out of position and leave his ships vulnerable to a follow-up strike. With data for ships throughout the period, rules for famous admirals, historical scenarios, a campaign system and a brief historical summary for those who wish to refresh their memory of the era, Poseidon's Warriors offers everything players need to bring to the tabletop the battles and campaigns of the first great age of naval warfare.\u003c\/p\u003e","brand":"Osprey Games","offers":[{"title":"Default Title","offer_id":42334529236,"sku":"","price":11.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/img8407_07ed43f8-ab0d-41b8-a82f-901abc887321.jpg?v=1569058309"},{"product_id":"arbela-gaugamela-331-bc","title":"Arbela: Gaugamela, 331 BC","description":"\u003cdiv class=\"panel panel-condensed panel-expandable expandable full\" gk-expandable-geekitem=\"description\" expandable-height=\"300px\"\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003eExplore Alexander's decisive battle in a card-based system designed by Richard Berg. This is not a \"card-driven\" game, nor one with a traditional mapboard, but one in which the units and leaders themselves are cards that capture the abilities and appearance of the two armies. Cards face, move, and fight within their own grid. 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The two nations clashed for over a decade, with each experiencing triumphs and defeats. Following the Battle of the Great Plains in 203 BC, a ceasefire was negotiated. It was broken following a Carthaginian attack on a stranded Roman fleet in the Gulf of Tunis. Determined to finally win the war, Roman General Scipio Africanus led an invasion force into North Africa, the Carthaginian homeland. The opposing armies met near the town of Zama. Despite being outnumbered, the Romans were able to defeat the Carthaginians. With that victory the Romans had effectively won the war.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eZama\u003c\/em\u003e is part of DG’s Battles of the Ancient World series, that emphasizes simple but realistic design features to show critical aspects of classical era combat. Special rules for leadership, missile fire, and elephants are included.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Decision Games","offers":[{"title":"Default Title","offer_id":43884361620,"sku":"DCG1639","price":24.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/zama-hannibal-vs-scipio_640416d6-3780-4398-915b-f00492632503.png?v=1569058216"},{"product_id":"concordia-aegyptus-creta","title":"Concordia: Aegyptus \/ Creta","description":"\u003cdiv class=\"panel panel-condensed panel-expandable expandable full\" gk-expandable-geekitem=\"description\" expandable-height=\"300px\"\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eConcordia: Aegyptus \/ Creta\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis an expansion for\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eConcordia\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ethat contains two maps for new strategic challenges:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eAegyptus\u003c\/strong\u003e, the Nile and its yearly flood brings some extra food. You can also engage yourself in trade with frankincense or gold for sestertii and victory points at the end of the game.\u003c\/li\u003e\n\u003cli\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eCreta\u003c\/strong\u003e, you play on a tight map containing only twenty cities in nine provinces (one with only a single city).\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eBoth maps can be played at all player counts, but become very competitive with four and especially with five players. 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Suetonius Paulinus stands ready to deal his final blow against a vicious insurgency in Rome’s new province. Inspired by Rome’s implacable opponents, the Druids, the remaining fanatical warriors of a two-year insurgency hold out on the island of Anglesey. Having made an amphibious landing on the island’s shores, Paulinus and his legionaries must cut their way through fierce opposition on the beach.\u003c\/p\u003e\n\u003cp\u003eWhile his cohorts ravage the island, a messenger reaches Paulinus with news of a tribe that is rampaging the eastern fringes of his province. The Iceni, led by Queen Boudicca, are reported to have murdered local Roman officials and their guards. Other reports soon arrive that the Iceni’s revolt is gathering both force and momentum as local tribes are responding to Boudicca’s call for open revolt. A large warrior force is said to be devastating Roman villas and farmsteads as it heads south towards the first Roman colony in Britannia, Camulodunum.\u003c\/p\u003e\n\u003cp\u003ePaulinus realizes that with all four of his legions posted in the north and west, this new menace has the potential to ravage Roman colonies and cut his lines of communication. He faces the very real prospect of being Governor of Britannia in name only.\u003c\/p\u003e\n\u003cp\u003eBattles of the Warrior Queen covers the major engagements during the rebellion of the Iceni tribe and Boudicca’s allies against the legions of Emperor Nero. Led by Queen Boudicca, the rebellion would be the greatest British threat to nearly four centuries of Roman domination of Britain.\u003c\/p\u003e\n\u003cp\u003eBattle of Mona Insulis\u003c\/p\u003e\n\u003cp\u003eSeparated from mainland Britain by the treacherous waters of the Menai Straits, Paulinus faced the challenge of making an opposed beach landing on the Welsh island of Mona Insulis (today’s Anglesey). The Britons, arrayed along the shore in a dense and heavily armed line of battle, awaited the assault. Helping whip them into a battle frenzy were the Druid priests, for whom the island was their last sanctuary.\u003c\/p\u003e\n\u003cp\u003eBattle of Camulodunum\u003c\/p\u003e\n\u003cp\u003eOn learning that the Iceni tribe had risen in revolt and were heading towards the Roman colony of Camulodunum (modern-day Colchester), the IXth Legion (named as “Hispana”) set off from its base in Lindum (modern-day Lincoln), under the command of legate Petillius Cerialis. Cerialis was a mercurial individual who had escaped the brink of military disaster before. His luck would be tried once again in his encounter with the Britons.\u003c\/p\u003e\n\u003cp\u003eBattle of Bannaventa\u003c\/p\u003e\n\u003cp\u003eAfter arriving on the mainland, Paulinus rode east and south in great haste. Outside Londinium news of the defeat of Cerialis and his IXth Legion reached him. Ordering evacuation of the city, Paulinus withdrew hurriedly northwards to the midlands and urgently concentrated the XIVth Gemina and the XXth Legions.\u003c\/p\u003e\n\u003cp\u003eAs Boudicca’s horde approached, Paulinus drew up his troops in close order in a defile, protected on his flanks and in his rear by dense forest. He new that the Queen of the Iceni would struggle to keep her disparate coalition in check for long, and would soon be compelled to attack. 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For the next three centuries, every coast and every city will live in fear of these warriors and their unequalled savagery.\u003c\/p\u003e\n\u003cp\u003eSoon, the Norsemen will no longer be satisfied with looting, theft and pillaging. the armies of the powerful Scandinavian kingdoms will come together in fleets to descend upon Europe, conquering countries, ransoming kings and emperors and founding colonies.\u003c\/p\u003e\n\u003cp\u003eAge of Vikings is a SAGA supplement covering Europe from the emergence of the Norse kingdoms to the Battle of Hastings which marked the end of the era.\u003c\/p\u003e\n\u003cp\u003eThis Universe offers you 12 factions covering all four corners of Europe during this period, each with its own Battle Board, history, legendary units and special rules.\u003c\/p\u003e\n\u003cp\u003eThis book also contains rules for mercenary units which can be recruited by your warbands and an appendix on Relics \u0026amp; Artifacts from this heroic age.\u003c\/p\u003e\n\u003cp\u003eRelive the exploits of heroes liek Harald Hardrada, William the Conqueror or Charlemagne! 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The Irish....The Pagan Rus......The Scots.....The Carolingians....The Jomsvikings...\u003c\/p\u003e","brand":"Gripping Beast","offers":[{"title":"Default Title","offer_id":12110076182601,"sku":"BP1614","price":32.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Saga_Age_of_Vikings.jpg?v=1569103632"},{"product_id":"sons-of-mars","title":"Sons of Mars","description":"\u003cp\u003eSons of Mars is a rule set that gives players the ability to recreate the gladiatorial games of ancient Rome on the table top. Build your ludus from the ground up and take to the sands of the arena with a deep campaign system that has gladiator progression, ludus expansion, special events and much more.\u003c\/p\u003e\n\u003cp\u003eThe combat system in Sons of Mars aims to take the fighting beyond simple dice rolling and leans toward a more tactical approach. With a combination of 13 different actions and 30+ abilities the players, not the dice gods, will have the most control over how the battles on the sands of the arena unfold.\u003c\/p\u003e\n\u003cp\u003eInside this book you will also find rules for 17 classes of gladiators, 10 beasts, over 20 different match types, 4 Roman festivals with themed matches, 40+ NPCs (Non Player Characters), plus rules for campaign and solo play.\u003c\/p\u003e\n\u003cp\u003eThe arenas crowd is chanting your name, will you answer their call?\u003c\/p\u003e","brand":"The Acceptable Casualties","offers":[{"title":"Default Title","offer_id":12589530284105,"sku":"","price":23.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Sons_of_Mars.jpg?v=1569113655"},{"product_id":"falling-sky-the-gallic-revolt-against-caesar","title":"Falling Sky: The Gallic Revolt Against Caesar","description":"\u003cp\u003e\u003cem\u003e1-4 player historical wargame, ages 12+. Playing time around 180 to 360 minutes.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eLate Summer, 54 BC: In a series of brilliant and brutal campaigns, Caesar has seized Gaul for Rome. But not all tribes rest subdued. In the north, the Belgic leader Ambiorix springs a trap on unwary legions while Caesar is away. In the south, an ambitious son of the Arverni seeks to unite a Celtic confederation in revolt against the hated Romans. And what of the influential Aedui? Their republic appears content to shelter under Roman protection - but can they be trusted any further than any other Gauls? Meanwhile, along the Rhine, Germanic warbands multiply...\u003c\/p\u003e\n\u003cp\u003eFalling Sky : The Gallic Revolt Against Caesar (formerly Gallic War) takes 1 to 4 players into the military actions and complex politics of Roman-occupied but not-yet-conquered Gaul. Caesar and his hard-hitting legions cannot be everywhere and will not triumph without powerful allies among local tribes. But each Gallic confederation has its own agenda and must keep its eyes not only on the Romans but also on Celtic, Belgic, and Germanic rivals. Players recruit forces, rally allies, husband resources for war, and balance dispersed action with the effectiveness and risk of concentrated battle.\u003c\/p\u003e\n\u003cp\u003eLeveraging GMT's popular COIN Series system to integrate historical events with wide-ranging strategic options across the game board, Falling Sky provides accessible and deep historical gaming of war, politics, and diplomacy. A full solitaire system enables solo players to test their skill against an array of game-run factions, each unique. From Britannia to the Rhenus and down to Provincia, armies are on the move. Who shall finally subdue Gaul?\u003c\/p\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":15627432001609,"sku":"","price":68.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Falling-sky_034bd991-24d9-4a68-9d9e-a615600336ca.jpg?v=1569135653"},{"product_id":"concordia-venus-standalone-game","title":"Concordia Venus (standalone game)","description":"\u003cdiv class=\"panel panel-condensed panel-expandable expandable full\" gk-expandable-geekitem=\"description\" expandable-height=\"300px\"\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eFor 2-6 players, ages 12+, playing time around 60-120 minutes\u003c\/span\u003e\u003c\/i\u003e\u003c\/strong\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eConcordia Venus\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a standalone game.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eTeams of two players each may play against each other.\u003c\/li\u003e\n\u003cli\u003eNew personality cards with the goddess Venus allow for new strategies.\u003c\/li\u003e\n\u003cli\u003eNew maps on which to play.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eNote: The\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eConcordia Venus\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eexpansion can be found\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgameexpansion\/262711\/concordia-venus-expansion\"\u003ehere\u003c\/a\u003e.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cdiv class=\"row col-xl-middle-border fs-responsive-sm\"\u003e\n\u003cdiv class=\"col-sm-6 col-xl-5\"\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003c\/div\u003e","brand":"PD Verlag","offers":[{"title":"Default Title","offer_id":16224794280009,"sku":"","price":54.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/concordia-venus-game.png?v=1569136592"},{"product_id":"concordia-venus-expansion","title":"Concordia: Venus (expansion)","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eConcordia Venus\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eincludes new personality cards with the goddess Venus allowing for new strategies, two maps on which to play (using components from the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eConcordia\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ebase game in addition to new cards), and rules that enable teams of two players to play against one another.\u003c\/p\u003e\n\u003cp\u003eNote: This listing is for the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eConcordia Venus\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eexpansion; the standalone version of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eConcordia Venus\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ecan be found\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/256916\/concordia-venus\"\u003ehere\u003c\/a\u003e.\u003c\/p\u003e","brand":"PD Verlag","offers":[{"title":"Default Title","offer_id":16224833503305,"sku":"","price":39.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/concordia-venus-expansion.png?v=1569136592"},{"product_id":"saga-book-of-battles","title":"SAGA: Book of Battles","description":"\u003cp\u003eThe Book of Battles is an unusual supplement. It is not a SAGA Universe, but a collection of scenarios and game variants that can be applied to any Universe in which you decide to play. It is therefore a perfect complement to the rulebook, a companion that enlarges its horizons by proposing alternatives to the basic Clash of Warlords scenario.\u003c\/p\u003e\n\u003cp\u003eThe book is divided into five sections:\u003cbr\u003eSkirmishes • Battles • Legends • Mass Battles • Sagas\u003c\/p\u003e\n\u003cp\u003eSKIRMISHES\u003cbr\u003eThe book’s first chapter is devoted to skirmishes, and offers only one scenario, Battle of Heroes,  BUT it offers a multitude of possible combinations (more than five thousand!), guaranteeing almost infinite re-playability.\u003cbr\u003eSkirmishes offer balanced games, and require no specific terrain pieces or particular rules not already included in Clash of Warlords. Thus, any group of players with access to the terrain pieces used in Clash of Warlords can play multiple variations of Battle of Heroes.\u003c\/p\u003e\n\u003cp\u003eBATTLES\u003cbr\u003eThe second chapter is dedicated to battles. Before presenting the battle scenarios, this chapter offers a set of special rules specific to these scenarios, notably covering new terrain types, like buildings. Battles offer balanced encounters, but require specific terrain pieces, or the introduction of particular rules which can give an advantage to certain ways of assembling a warband. They are also noticeably more complex than Clash of Warlords and Battle of Heroes, but also offer very unusual situations for your Warlord to test himself against.\u003c\/p\u003e\n\u003cp\u003eLEGENDS\u003cbr\u003eThe third chapter covers legends, narrative scenarios that tell an interesting story rather than providing a perfectly balanced struggle. It will suit players wishing to explore SAGA in a different, less competitive, and more narrative way. They sometimes place constraints on how warbands are  assembled, in order to save the story from the excesses of gamers! Thus, it is best to agree with your opponent in advance that you will play a legend during your session, so that each player can bring an appropriate warband. The chapter begins with a collection of special rules that will be used in these specific scenarios.\u003c\/p\u003e\n\u003cp\u003eMASS BATTLES\u003cbr\u003eThe fourth chapter deals with games of three or four players. Its introduction describes the particular rules for this style of play, before presenting several scenarios designed to play SAGA with three or four players. Mass Battles are a unique chance to appreciate SAGA with every member of a gaming group, each one leading their own warband. The balance depends as much on the warbands involved as the relations between the players; some scenarios will win renown for the most diplomatic players, and others the most opportunistic!\u003c\/p\u003e\n\u003cp\u003eSAGAS\u003cbr\u003eThe Book of Battles ends with a chapter for players who want to link their games and weave them into an overarching saga. Rather than detailing a traditional and constraining campaign system, the Sagas chapter offers a simple experience system, allowing your Warlord to increase his influence and develop new talents.\u003c\/p\u003e","brand":"Gripping Beast","offers":[{"title":"Default Title","offer_id":21229751369807,"sku":"BP1659","price":13.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Saga_Book_of_Battles.jpg?v=1569148021"},{"product_id":"al-nofis-imperium-romanum","title":"Al Nofi's Imperium Romanum","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eImperium Romanum\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis an update to the classic game of the Roman Empire by Al Nofi. The rules cover the intricacies of the political, economic, and military conflicts of the Roman world from the first century BC to its fall nearly 700 years later. The game includes over 40 scenarios, with six new scenarios and three introductory scenarios. Scenarios range from the Mithridatic wars (88-63 BC) through more than six centuries of greatness and decline to the final burst of glory in the last Romano-Persian War (AD 622-629). Two to six persons may play, depending on the scenario chosen. Scale is 50 miles to the hex and each unit represents Legions and Fleets. Most leader counters are named and represent individual leaders and their staffs.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eImperium Romanum\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eincludes counter graphics with all units displayed in a neutral color while the players use leader and control markers to show the forces each faction controls. The maps are enlarged and have a directory of all provinces with their cultivated and road status depicted for each scenario. The rules are updated with a new format and include new optional rules designed to give all players more detail in the military, logistical and political actions of the game.\u003c\/p\u003e\n\u003cp\u003eNew Scenarios:\u003c\/p\u003e\n\u003cp\u003ePompey versus the Pirates (AD 101-102)\u003cbr\u003eTrajan’s Parthian War (AD 115-117)\u003cbr\u003eHeraclius and the last Persian War (AD 622-629)\u003cbr\u003eIntroductory solitaire scenario\u003c\/p\u003e","brand":"Decision Games","offers":[{"title":"Default Title","offer_id":21278483644495,"sku":"DCG1039","price":135.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/imperium-romanum.png?v=1569149941"},{"product_id":"commands-colours-ancients-greece-and-the-eastern-kingdoms-expansion-1","title":"Commands \u0026 Colours Ancients: Greece and the Eastern Kingdoms Expansion 1","description":"\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003eThe Greeks \u0026amp; Eastern Kingdoms is the first expansion to\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/14105\/commands-colors-ancients\"\u003eCommands \u0026amp; Colors: Ancients\u003c\/a\u003e. The armies of Philip, Alexander and the Successors meet the hosts of Persians, Scythians and Indians to the east. In this expansion, you will find historical scenarios that focus on the hoplites of classical Greece fighting off the invading Persian army at Marathon and Plataea; epic battles from the Peloponnesian War, the rise of Macedon and Alexander's battles of Gaugamela, Issus and Granicus against the Persians; and battles involving Alexander's successors. With your Greeks you will be able to turn west and battle the Carthaginians in Sicily, or as King Pyrrhus at Heraclea and Ausculum, battle the Romans.\u003c\/p\u003e\n\u003cp\u003eThis first expansion showcases over 20 scenarios (the package includes over 300 new unit blocks and stickers you need to fight out these battles). Now, that is a lot of history, but\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/leisuregames.live\/products\/commands-colors-ancients\"\u003eCommands \u0026amp; Colors: Ancients\u003c\/a\u003e is, by design, a unique historical game system that will allow players to effectively portray stylized Ancient battles that play to a conclusion in less than an hour.\u003c\/p\u003e\n\u003cp\u003eThe battle dice resolve combat quickly and the command cards provide an element of luck that creates a fog of war and presents players with both challenges and opportunities for victory. Yet the tactics you need to execute conform remarkably well to the advantages and limitations inherent to the various Ancient units, their weapons, terrain and the history.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eExpands:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca href=\"https:\/\/leisuregames.live\/products\/commands-colors-ancients\" title=\"Commands \u0026amp; Colours: Ancients\"\u003eCommands \u0026amp; Colors: Ancients\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"closer\"\u003e\u003c\/div\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":21372848865359,"sku":"GMT0606-13","price":52.5,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/cc-ancients-1.jpg?v=1569154396"},{"product_id":"impetus-2nd-edition","title":"Impetus 2nd Edition","description":"\u003cstrong\u003eImpetus\u003c\/strong\u003e\u003cspan\u003e, now on its second edition, is an innovative set of wargame rules that aims to simulate battles with miniature figures in the Ancient, Medieval and Renaissance periods. The extremely flexible system allows you to recreate over 3,000 years of history, from Ancient Sumeria to the Great Italian Wars. \u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eImpetus can be played with 6mm, 10mm, 15mm, 20mm (1\/72) and 25\/28mm scale miniatures, and you won't even need to re-base your armies. \u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe manual doesn't include army lists but it works with the lists published in the Extra Impetus supplements until the release of new supplements \u003c\/span\u003e","brand":"Impetus","offers":[{"title":"Default Title","offer_id":21665631535183,"sku":null,"price":27.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Impetus2.jpg?v=1569170573"},{"product_id":"spqr-deluxe-great-battles-of-history-volume-ii-reprint","title":"SPQR Deluxe: Great Battles of History Volume II","description":"\u003cp\u003e\u003cstrong\u003eSPQR (Deluxe Edition)\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis a re-working of the classic GMT game of warfare in the age of the Roman Republic, out of print for many years now. The deluxe edition contains the five scenarios, maps and counters from the original\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eSPQR\u003c\/strong\u003e, plus nine additional scenarios (and the requisite maps and counters) taken from various expansion modules. This major revision makes available again a key part of the brilliant\u003cspan\u003e \u003c\/span\u003eGreat Battles of History\u003cspan\u003e \u003c\/span\u003eSeries.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e5 full-color countersheets\u003c\/li\u003e\n\u003cli\u003e5 backprinted full color maps\u003c\/li\u003e\n\u003cli\u003eRules Booklet\u003c\/li\u003e\n\u003cli\u003eScenario Booklet\u003c\/li\u003e\n\u003cli\u003eCharts and Tables\u003c\/li\u003e\n\u003cli\u003eOne 10-sided die\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBattles:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(and the modules they appeared in originally)\u003c\/em\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eHeraclea - 280 BC\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(Pyrrhic Victory)\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eAusculum - 279 BC\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(Pyrrhic Victory)\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eBeneventum - 275 BC\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(SPQR)\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eBagradas Plains - 255 BC\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(SPQR)\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eTrebbia - 218 BC\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(Consul for Rome)\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eCannae - 216 BC\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(SPQR)\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eBaecula - 208 BC\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(Africanus)\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eThe Metaurus - 207 BC\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(Consul for Rome)\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eIlipa - 206 BC\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(Africanus)\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eThe Great Plains - 204 BC\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(\u003ca class=\"\" href=\"https:\/\/boardgamegeek.com\/wiki\/page\/C3i#\"\u003eC3i\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003eNo.4)\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eZama - 202 BC\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(SPQR)\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eCynoscephalae - 197 BC\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(SPQR)\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eMagnesia - 190 BC\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(War Elephant)\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eThe Muthul River - 109 BC\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(Jugurtha)\u003c\/em\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTime Scale:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e20 minutes per game turn\u003cbr\u003e\u003cstrong\u003eMap Scale:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e70 yards per hex\u003cbr\u003e\u003cstrong\u003eUnit Scale:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eEach Strength Point = 100–150 infantry, 100 cavalry\u003cbr\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e1–4\u003c\/p\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":21701357142095,"sku":"GMT9201-18","price":99.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/pic342733.jpg?v=1569173347"},{"product_id":"hail-caesar-age-of-bronze","title":"Hail Caesar: Age of Bronze","description":"\u003cp\u003eFor two thousand years; from 3000 BC to 1000 BC, warriors fought battles with weapons of bronze. This gleaming red-gold metal is an alloy of copper and tin. The warrior nobles rode into battle in chariots and were clad in bronze armour. Their followers gripped bronze thrusting spears, battle-axes and slashing swords. Battle was a dazzling sight as weapons and armour glinted in the sun amid the clash of bronze against bronze and the clatter of charging chariots. This was the heroic age of legend! When the sand and rubble is cleared away from the mighty ruins of the temples, tombs and strongholds of this time; the tales of these battles are revealed inscribed in stone and on the imperishable tablets of baked clay.\u003c\/p\u003e\n\u003cp\u003eAround the ancient carvings of the warriors, which inspire the model soldiers depicted in this book, are the reports of their deeds on the battlefield. From what they tell us we can recreate battles for our model armies. In this book you will find many battle scenarios and skirmishes all based on real events. We begin with the Sumerians, rival city states. Then we see the rise and fall of the first great empire of the Akkadians. Ancient Egyptians fight to unite their nation and repel Hyksos invaders. The mighty Hammurabi takes on rivals to create the kingdom of Babylon. The chariot Empires of the Hittites and Mitanni clash and try and hold their own against the New Kingdom Pharaohs and the Mycenaeans. Egyptian and Canaanite chariots battle on the plain of Megiddo. Heroes fight duels upon the plain of Troy. Then Sea Peoples and Habiru tribes challenge the chariot lords as we approach the dramatic end of Bronze Age.\u003c\/p\u003e\n\u003cp\u003eAge of Bronze contains 32 scenarios - in addition to the traditional Hail Caesar massed battles we introduce skirmish rules for smaller scale conflicts between warbands so often seen during this period.\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":22126570831951,"sku":null,"price":23.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Hail_Caesar_Age_of_Bronze.jpg?v=1569201377"},{"product_id":"men-of-bronze","title":"Men Of Bronze","description":"\u003cp\u003e\u003cem\u003eMen of Bronze\u003c\/em\u003e is a wargame that allows you to play out Classical Greek hoplite battles on the tabletop. Players are Strategoi (generals) leading phalanxes of bronze-clad warriors in pursuit of fame, glory, and the honor of their city-states. 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